| Dysjong |
Hello message boards! Once again, i have searched my soul for a answer, which lead me to this place.
It has been some time sinds the last time i attended a PFS event and thought to myself, that perhaps i should try again. Having read the PFS rules, i have taken notice about which archtypes wont work and stuff like that.
My idea for a PFS char, is a half-elf alchemist with the bramble brewer and beastmorph archtype, with a focus on melee, while having the bombs as a way to either soften up the enemies or debuffing them. I am a big fan of the briar bomb, that the bramble brewer has acces to and kinda like their altered version of the mutagen.
Having gone through Ogre's guide for a alchemist, i also consider (when the time is there) to take some master chymist lvls, mainly for the furious mutagen, maybe the dual mind discovery and brutality.
While i have some ideas about which feats to take, i am stil unsure what works and what doesnt. For exampel, i have notice a trend (this is based upon older threads and some guides) that improved unarmed strike is taken as feat, which i am not sure why? unless ofcoure it is for the feral training and dragon style feat but stil....
Any suggestions would be appreciated.
| Arachnofiend |
I really like N. Jolly's guide for Alchemists. Very thorough, informative, and effective advice.
I hadn't realized it before, but the Bramble Brewer actually has a ton of good synergy for a brute alchemist with a reach weapon; with a briar bomb on the ground enemies can't five foot step and will take more AoO's from you. As a Half-Elf you can use Ancestral Arms to get access to the Fauchard (the best reach weapon) or the Elven Branch Spear if you want to go dex-based. I wouldn't recommend a dexterity build, though; you really want to Enlarge yourself for that extra reach.
| Dysjong |
I really like N. Jolly's guide for Alchemists. Very thorough, informative, and effective advice.
I hadn't realized it before, but the Bramble Brewer actually has a ton of good synergy for a brute alchemist with a reach weapon; with a briar bomb on the ground enemies can't five foot step and will take more AoO's from you. As a Half-Elf you can use Ancestral Arms to get access to the Fauchard (the best reach weapon) or the Elven Branch Spear if you want to go dex-based. I wouldn't recommend a dexterity build, though; you really want to Enlarge yourself for that extra reach.
Yeah, i also looking upon that guide and it does help me giving some ideas on what to consider but sometimes feedback and suggestions from people have tried to acheive can also be helpful.
I did thought about using a reach weapon but then again, would like to try and focus on the natural weapons gained from feral mutagen, which i can improve later with the furious advanced mutagen, and with the beastmorpth archtype, the mutagen gain lots of options,
Question: when using the beastmorph to gain beast shape, how does it actually work out? can i add more arms for exampel, sinds i change the shape of my body in order to achieve something by magical means? much in line as a polymorph spell? or what are the limitaions?
| Arachnofiend |
You don't really "gain beastshape". You only gain some of the abilities that particular beastshape spell grants access to; it isn't a polymorph effect and you are still a Half-Elf for all intents and purposes, the transformation is only flavor. So if you say that your beastmorph mutagen makes you look like a wolf, you may decide to pick up the Scent property to match that, but you don't get the Bite [Trip] or anything else you would have received for actually casting Beastmorph and turning into a wolf.
| Dysjong |
You don't really "gain beastshape". You only gain some of the abilities that particular beastshape spell grants access to; it isn't a polymorph effect and you are still a Half-Elf for all intents and purposes, the transformation is only flavor. So if you say that your beastmorph mutagen makes you look like a wolf, you may decide to pick up the Scent property to match that, but you don't get the Bite [Trip] or anything else you would have received for actually casting Beastmorph and turning into a wolf.
Thank you kindly for the answer. That helps me out alot when picturing the alchemist!
Having been checking the different books, i think for a lvl 1 feat, fast learner could be a viable feat, gaining both the extra HP and another favor class option (Either more range with the bombs from the half-elf side or more extracs from the human side). Power attack would come later and at lvl 4 i would have acces to feral mutagen (Briar bomb taking the first discovery). What other feats and discoveries are worth?
| LoneKnave |
If we assume you want the skill, you get (barely) better value out of toughness. You also can't get the class specific favored bonus instead of either, and half elves have a selection of 3 for those (elf/human/half-elf) so it's very unlikely you don't find something better than +1 skill point/HP.
First level feat depends on the weapon/build you are going for. Since you want to use a reach weapon, Combat Reflexes could be a good feat to control space with.