Good items for dealing with swimming / water


Advice


Hey all,

For a home-game I have been playing, we have been given a slight hint that the next session will involve a lot of water. I've already been informed of the usefulness of air crystals and potions/scrolls of touch of the sea, but are there any other cheap items that can be useful for dealing with lots of swimming/underwater action? Either something that would add to those items mentioned above, or something that is better than those?

Thanks!
Travis

Grand Lodge

Underwater Crossbows.

Swan Boat Feather Token.

Shadow Lodge

Potion Sponges
Potion/Scroll of Water Breathing

Grand Lodge

Aboleth's Lung Scrolls/Potions.


Piercing Weapons. Huge penalties on any other.

Feeling mean? Get something with.piercing DR.

Grand Lodge

Wand of Air Bubble.


Wand of Touch of the Sea. Swim speed, double holding breath. Also... a boat. If you want to get magical Shrink Item and carry it in your pocket.


Any reason you could ever want aboleth's lung instead of water breathinf for a scroll? The cost is certainly more, but it lasts longer (10 hours verse 3 hours) and it allows you to breathe air as well, so you don't have to worry about moving back and forth between water and land.


Scroll Box (Waterproof), Waterproof Bag (Rounds worth of submersion), Waterproof lantern, sunrods etc (or something with light cantrip so you can see), Airbladder/Floatation device (Cheap round extenders). Maybe a buoy for marking areas. Elixer of swimming, and Bottle of air are more expensive options as well.


Air Crystals are actually pretty bad unless you are constantly being dispelled or crafting them yourself.

A potion of air bubble costs the same, allows you to open your mouth and doesn't kill you if you are prevented from using a free action each turn,


deuxhero wrote:

Air Crystals are actually pretty bad unless you are constantly being dispelled or crafting them yourself.

A potion of air bubble costs the same, allows you to open your mouth and doesn't kill you if you are prevented from using a free action each turn,

I was thinking the benefit of air crystals is that you could stretch them out - i.e. they provide 6 seconds of air for every round you chew (for a maximum of ten rounds) but you could potentially hold your breath in between chewing. A potion of air bubble lasts ten rounds, no matter what

Liberty's Edge

It's not the most cost effective way of getting water breathing, or the easiest to use, but if you can use it, a scroll of Alter Self. Change into something with a swim speed, which because of the rules for Polymorph spells, also allows you to breath while swimming. Add on a +2 to Str/Dex for size, and possible natural attacks, maybe even Darkvision. Not bad for a 2nd level spell, and something that doesn't become useless if you never come across large bodies of water again.

Lizardfolk is my form of choice for water, though they don't get Darkvision, so having a magical light source definitely helps. Which since it's a Bard/Wizard spell, hopefully you can cast light.


Deighton Thrane wrote:

It's not the most cost effective way of getting water breathing, or the easiest to use, but if you can use it, a scroll of Alter Self. Change into something with a swim speed, which because of the rules for Polymorph spells, also allows you to breath while swimming. Add on a +2 to Str/Dex for size, and possible natural attacks, maybe even Darkvision. Not bad for a 2nd level spell, and something that doesn't become useless if you never come across large bodies of water again.

Lizardfolk is my form of choice for water, though they don't get Darkvision, so having a magical light source definitely helps. Which since it's a Bard/Wizard spell, hopefully you can cast light.

Problem with polymorph is, unless you are a druid you will likely lose a lot of your class functionality. No weapons, probably no spells, no armor, etc.


Hot Capicola wrote:
Problem with polymorph is, unless you are a druid you will likely lose a lot of your class functionality. No weapons, probably no spells, no armor, etc.

Pretty sure that the 'next session' has occurred, this discussion being 5 years old and all.

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