| Bran Towerfall |
hey all,
our party leader(6th level aasimar paladin of iomedae) built into his back story that his mother was assaulted by a demon resulting in an unholy stain within his blood. The flavor of this backstory choice has been fun to see play out. He obviously was strict with his paladin code, and grey area moral dilemmas resulted in minor cosmetic changes like little horn buds sprouting from his head and claws forming on his hand. All changes were comical and fun to roleplay with the other pcs and a handful of concerned npcs. This paladin now just went into a blood frenzy after watching his mentor killed in front of him by the BBEG. He REALLY sold it......smashing the bad guy's skull on the ground until it was ground hamburger, smearing his blood all over himself, beheading what was left of his melon and swinging it wildly at us telling us to back away. Two party members grappled and subdued him....AND then he grew goat legs and ram horns.
Out of game I asked the gm how this new situation will probably progress. He said that since he is refusing all aid from the church/paladin order to correct the problem(atonement/consecration)he would now lose his aasimar traits and now have the fiendish template applied to his character. There has been no indication...yet, that he has lost his paladin powers.
What advice could we give him to help him deal with his new character development. The role playing element is priceless. Other players had suggested he goes straight fighter until he comes to terms with his tainted blood. I suggested he embrace his nature and take levels in bloodrager with the abyssal bloodline or even crossblooded with celestial.
Any/all advice would be greatly appreciated
ty all
claudekennilol
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It's definitely interesting, and I don't have any advice on how to proceed. That being said, to me it seems like your GM is taking the backwards approach to this. And by that I mean the PC should lose his paladin powers (for obvious reasons) and there's no reason to strip him of his racial traits..because it's his race. Also, applying templates to PCs was never intended for pathfinder. If the gm is set on him losing his aasimar abilities, I'd just say he's now a tiefling and skip the template (though that's still something I wouldn't do).
| Bran Towerfall |
It's definitely interesting, and I don't have any advice on how to proceed. That being said, to me it seems like your GM is taking the backwards approach to this. And by that I mean the PC should lose his paladin powers (for obvious reasons) and there's no reason to strip him of his racial traits..because it's his race. Also, applying templates to PCs was never intended for pathfinder. If the gm is set on him losing his aasimar abilities, I'd just say he's now a tiefling and skip the template (though that's still something I wouldn't do).
yeah, i did ask the gm if he's just turning into a tiefling and he said nope. The decision to apply the fiendish template was a gut-check on the fly move by the gm. I think the gm was surprised when my paladin friend refused the aid and free help of the church and paladin order. Now, since the pc is not going to fix his new devil problem....we are at this crossroads.
If you still have your paladin powers....how bad could it be?
| Darksol the Painbringer |
hey all,
our party leader(6th level aasimar paladin of iomedae) built into his back story that his mother was assaulted by a demon resulting in an unholy stain within his blood. The flavor of this backstory choice has been fun to see play out. He obviously was strict with his paladin code, and grey area moral dilemmas resulted in minor cosmetic changes like little horn buds sprouting from his head and claws forming on his hand. All changes were comical and fun to roleplay with the other pcs and a handful of concerned npcs. This paladin now just went into a blood frenzy after watching his mentor killed in front of him by the BBEG. He REALLY sold it......smashing the bad guy's skull on the ground until it was ground hamburger, smearing his blood all over himself, beheading what was left of his melon and swinging it wildly at us telling us to back away. Two party members grappled and subdued him....AND then he grew goat legs and ram horns.Out of game I asked the gm how this new situation will probably progress. He said that since he is refusing all aid from the church/paladin order to correct the problem(atonement/consecration)he would now lose his aasimar traits and now have the fiendish template applied to his character. There has been no indication...yet, that he has lost his paladin powers.
What advice could we give him to help him deal with his new character development. The role playing element is priceless. Other players had suggested he goes straight fighter until he comes to terms with his tainted blood. I suggested he embrace his nature and take levels in bloodrager with the abyssal bloodline or even crossblooded with celestial.
Any/all advice would be greatly appreciated
ty all
With the bolded parts showing extreme levels of Chaos, as well as touches of Evil due to how he handled slaying the BBEG (he desecrated the enemy's body, as well as his own with the blood of Evil), that would call for an alignment change of either axis (probably to Neutral Good, or Lawful Neutral, or True Neutral), meaning he should've lost his Paladin powers right then and there.
To be quite honest, if it continues much further, I anticipate this "Paladin" will become an "Anti-Paladin," and his demonic appearance would be side-effects of the Abyssal Eldritch Heritage feat chains.
claudekennilol
|
claudekennilol wrote:It's definitely interesting, and I don't have any advice on how to proceed. That being said, to me it seems like your GM is taking the backwards approach to this. And by that I mean the PC should lose his paladin powers (for obvious reasons) and there's no reason to strip him of his racial traits..because it's his race. Also, applying templates to PCs was never intended for pathfinder. If the gm is set on him losing his aasimar abilities, I'd just say he's now a tiefling and skip the template (though that's still something I wouldn't do).yeah, i did ask the gm if he's just turning into a tiefling and he said nope. The decision to apply the fiendish template was a gut-check on the fly move by the gm. I think the gm was surprised when my paladin friend refused the aid and free help of the church and paladin order. Now, since the pc is not going to fix his new devil problem....we are at this crossroads.
If you still have your paladin powers....how bad could it be?
He shouldn't have his paladin powers. His god will look down and see that he has fallen into his fiendish heritage and say, "Nope, you don't have my blessing anymore". Now he has full bab, feats, and that's it. But he also took away his racial abilities which doesn't make sense.
| Bran Towerfall |
if....And it's a big IF ...the gm applies the fiendish template and does not take away his paladin powers....my friend should____________?
i agree with above posters who think its a little backwards how it was ruled. If it stands as is....do nothing, explore bloodrager, go anti-paladin?
we find that when the gm makes on the fly calls like this, it makes us react equally unconventionally. I was surprised as well when my friend refused the help of the church. It is his choice to "Let's see where this thing goes". so, i thought we could give him some interesting options to go along with the gm ruling of fiendish.
or......get fixed by the priests lol
Berti Blackfoot
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I think bloodrager would go well. Continuing as a Paladin is fine too. Continuing his paladin studies could represent the character trying harder to overcome his fiendish blood.
The character could have chosen to keep the goat legs and horns as a constant reminder to not lose control again. That would also be perfectly in keeping with a stick-in-the-mud self-flagellating martyr of Iomadae.
Since the GM already ruled there was no "fall", then no need to worry. Gorum would probably have not cared at all, and the GM thinks Iomadae would not care enough to remove someone's powers. Which is fine.
The church itself might ostracize the character.
In the end it's between the player and GM what doe they want to do, or what does he want to do? If they want to play it up, make the character start having Will saves to avoid further chaotic behavior, then that's something they can go for. Or have an adventure centered around a ceremony to remove his fiendish blood (since Atonement is ruled out - nothing to atone for). But maybe that never happens and it's just this is what the guy looks like from now on.
| Kazaan |
| 1 person marked this as a favorite. |
He wouldn't loose the Aasimar abilities because those aren't linked to his Paladin oaths. There's nothing wrong with having him be a "fallen Angel" Aasimar; an Aasimar with the Fiendish template. I'd say there are a few possible routes, but you may need to tweak the rules in some cases.
1) Oath of Vengeance. He takes the atonement, but along with it, takes an Oath of Vengeance. This way, he is free to avenge wrong-doing without bottling it up to the point that it explodes like it did.
2) Low Templar. It's a prestige class that, at a certain point, lets you "mask" aspects of your alignment. Re-flavor the "path of darkness" ability and let it allow him to continue to be a Paladin even while TN (arguably, what he has become now). At the very least, allow him to recover some Paladin abilities. Later on, he can choose either the Path of Redemption or Path of Damnation. Essentially, he could become the equivalent of a Grey Jedi.
3) Beyond Morality. A Mythic 3rd tier universal ability. Allows you to throw alignment completely out the window.
4) Retraining. He can retrain his Paladin levels into some other class. Cavalier might be appropriate or possibly Inquisitor. Rage Prophet may be thematic in his case.
5) Alternate Paladin Alignments. I forget where, but Paizo presented possible Alternate Alignment Oaths for Paladins. Maybe have him take up a new alignment Oath.
6) Anti-Paladin. This is probably the least desirable as having an outright CE character in a PC group is just asking for trouble. He'd REALLY need to walk the razor's edge in this case.
| Bran Towerfall |
I think bloodrager would go well. Continuing as a Paladin is fine too. Continuing his paladin studies could represent the character trying harder to overcome his fiendish blood.
The character could have chosen to keep the goat legs and horns as a constant reminder to not lose control again. That would also be perfectly in keeping with a stick-in-the-mud self-flagellating martyr of Iomadae.
Since the GM already ruled there was no "fall", then no need to worry. Gorum would probably have not cared at all, and the GM thinks Iomadae would not care enough to remove someone's powers. Which is fine.
The church itself might ostracize the character.
In the end it's between the player and GM what doe they want to do, or what does he want to do? If they want to play it up, make the character start having Will saves to avoid further chaotic behavior, then that's something they can go for. Or have an adventure centered around a ceremony to remove his fiendish blood (since Atonement is ruled out - nothing to atone for). But maybe that never happens and it's just this is what the guy looks like from now on.
very well said....ty
| Bran Towerfall |
wondering if he can "explore" his abyssal dark side and still be a paladin of Iomedae? the oath of vengeance seems really fitting. the mix of angelic and fiendish blood makes for a really interesting character. i'm wondering if the gm is encouraging roleplaying over rules by letting him keep his paladin powers.
Weirdo
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I agree with Bran that it sounds like great roleplay and it's a fine idea for the GM to want to turn that into something other than a fall.
But what exactly is the player roleplaying at this point? Refusing the church's help atoneing indicates that the character doesn't regret his actions, and that's more significant than simply having a fiendish influence.
If he has realized that he can use his anger and even his fiendish heritage to serve the cause of good, then a change of patron seems in order. Ragathiel is very much about righteous anger, and as the son of the archdevil Dispater he's also an inspiration for someone with fiendish heritage seeking to ensure their anger stays righteous.
However if the character doesn't regret his actions because he no longer cares about his commitment to maintain the highest standards of moral behavior, he's abandoned his calling as a paladin and should retrain to bloodrager. It is a thematically appropriate representation of the character's drastic change in outlook and not a mechanical punishment for the player. Bloodrager should play pretty similarly in terms of party role and combat style, albeit with little or no healing ability (spelleater gets some self-healing).
claudekennilol
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Since tieflings can become paladins, there's not really any reason he couldn't remain a paladin. It's all about what he does and how he acts, not what he's turning into.
Yes, tieflings can be paladins and there's nothing wrong with that. However, if a tiefling that was a paladin started mutilating his enemies and bathing in their blood they, too, should lose their power as that is neither lawful nor good.
| The Shaman |
"He REALLY sold it......smashing the bad guy's skull on the ground until it was ground hamburger, smearing his blood all over himself, beheading what was left of his melon and swinging it wildly at us telling us to back away"
I'd call this a loss of control more than anything else. Presuming the bad guy had not surrendered, it was a fight to the death, and these can get pretty brutal. The beheading and the rest was a loss of control and possibly a chaotic act, but barring a history of previous offenses I am not sure this merits an immediate fall. It could also be a roleplay of a momentary loss of control to darker powers, with the "telling us to back away" being an attempt by the paladin self to protect his/her associates . I imagine the patron deity has the right of choice in this moment. Given the circumstances, an option to retrain the character is in order (I would actually consider pushing for a warpriest or an inquisitor as well).
The racial change thing, though... unless it was previously discussed or at least mentioned to the player, this can be a bit too intrusive.
| Bandw2 |
his back story that his mother was assaulted by a demon resulting in an unholy stain within his blood.
by assaulted do you mean raped? and if so wouldn't he have been a tiefling instead of an aasamir in the first place. if it doesn't mean rape, then... that's weird(a tiny bit of fiendish influence overwhelming direct holy lineage).
| Kazaan |
Bran Towerfall wrote:his back story that his mother was assaulted by a demon resulting in an unholy stain within his blood.by assaulted do you mean raped? and if so wouldn't he have been a tiefling instead of an aasamir in the first place. if it doesn't mean rape, then... that's weird(a tiny bit of fiendish influence overwhelming direct holy lineage).
That's not exactly how Outsider heritage works. With normal "physical" genetics, you get chromosomes from each parent. But when an Outsider is involved, you get a sort of "energy pattern" that mimics physical genetics and is "laced" their the energy of their plane. So the first generation of an Outsider and a non-Outsider would be a Half-<whatever> (ie. Angel + Human = Half-Celestial Human). In the case of an Angel+Human pair, the offspring has half their genetic makeup made up of the "stuff" of one of the Good planes and infused with Good energy (remember, for them, Good and Evil and such are tangible forces as real as Gravity and Electromagnetism are to us). But their offspring wouldn't have nearly the full force of this energy. They have fully Humanoid genes, but some of the chromosomes are "stained" with the planar energy. It's not enough to have a significant effect on their physical form, but it may be called up in the form of a Sorcerer bloodline. This energy signature is carried down through several generations until some stimulus "activates" it and then it spreads entirely through the entire genome, infusing every single chromosome with the planar energy. This is what creates a "plane-touched" race like an Aasimar; a dormant energy signature that gets "activated" by some stimulus and then affects the entire genome. So the character is an Aasimar because, long back in their family line, someone got it on with an Angel, producing a Half-Celestial, and then "something happened" that switched on the dormant Celestial energy that actually changed their race from Human to Aasimar.
Being assaulted by an extradimensional entity is a completely different story. While it can leave some kind of energy signature, it is different from the energy signature that produces a plane-touched and typically just results in a Sorcerer bloodline but not full-blown genetic re-writing. In fact, the mother being attacked by a Demon, in this case, could very well have been the "trigger" that activated his Aasimar heritage; kind of a reflex against the taint the Demon left behind. If this character really wanted to explore their fiendish heritage, they should do it through the Eldritch Heritage feat and pick up the Abyssal bloodline (if he hasn't already) or, alternatively, make the full switch to Bloodrager with Abyssal as the bloodline. He'd still be an Aasimar just like before, because that is his genetics (metaphysical genetics, but genetics nonetheless).
| Bran Towerfall |
Bran Towerfall wrote:his back story that his mother was assaulted by a demon resulting in an unholy stain within his blood.by assaulted do you mean raped? and if so wouldn't he have been a tiefling instead of an aasamir in the first place. if it doesn't mean rape, then... that's weird(a tiny bit of fiendish influence overwhelming direct holy lineage).
yes on back story......i believe his aasimar mother was knocked up by what she remembers as an angel, but as time has gone by it seems it wasn't an angel at all...
his character has had minor physical changes as he progressed to 6th level. most of the time it was based on moral dilemmas that the gm wanted to warn but not punish the pc for. tiny horn buds, one sharpened eye tooth, eyes red for 24 hours, furry ankles, claws on one hand, tail nub on backside. all were temporary cosmetic rp flavored drawbacks and it also was a fair warning that his character was skating the line between good and evil.