RCW
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Just a personal opinion here, if an organizer made it fully aware that these scenarios were retired for their lethality, but the players wanted to do it anyway couldn't be put back into the list of legal scenarios?
They are, after all, over 6 years old. With all of the new classes, feats, spell, etc... They may not be as bad as they used to be. And I may happen to have a few players locally who could use some humbling scenarios.
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Just a personal opinion here, if an organizer made it fully aware that these scenarios were retired for their lethality, but the players wanted to do it anyway couldn't be put back into the list of legal scenarios?
Many of them were not retired for their lethality. Some of them gave access to things that, in hindsight, broke the wealth by level guidelines, others gave a one time ability that could break some of the other organized play rules, or otherwise caused too much table variation in how they were policed by the GM. Some introduced/included things that were retconneced out the setting. I can think of only one which was retired due to being considered lethal.
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Many of them were not retired for their lethality. Some of them gave access to things that, in hindsight, broke the wealth by level guidelines, others gave a one time ability that could break some of the other organized play rules, or otherwise caused too much table variation in how they were policed by the GM. Some introduced/included things that were retconneced out the setting. I can think of only one which was retired due to being considered lethal.
Well, now my curiosity is piqued. I don't suppose there is a forum or blog post with reasons each of the retired scenarios were scrapped from organised play?
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Earl Gendron wrote:Many of them were not retired for their lethality. Some of them gave access to things that, in hindsight, broke the wealth by level guidelines, others gave a one time ability that could break some of the other organized play rules, or otherwise caused too much table variation in how they were policed by the GM. Some introduced/included things that were retconneced out the setting. I can think of only one which was retired due to being considered lethal.Well, now my curiosity is piqued. I don't suppose there is a forum or blog post with reasons each of the retired scenarios were scrapped from organised play?
I'm curious as well.
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No, but I can list some guesses:
Eye of the Crocodile King: An unbalanced boss monster and some very strange mapping.
Blood at Dralkard Manor: A decent scenario which would have needed even more editing than it already got. Lightning bolt on tier 1-2!
The Third Riddle: It's unexiting and generally pretty boring. Where's the riddle?!
The Stay of Execution: Unbalanced and iirc non-canon. No surprise though with the crazy murder prison.
The Trouble with Secrets: Presents the Society as complete idiots and has a hasted vampire fighter 6 on tier 5-6. Who summons a million hyenas. Gah!
Skeleton Moon: Assassin vines are not fun. Neither are cockatrices. Or combining several encounters into a massive tpk orgy.
Hands of the Muted God: Singlehandedly re-introduced Drow into Golarion. On a mountaintop. Near Absalom.
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I kinda liked Skeleton Moon, though we had it easy and managed to win our way out without a single death. And cockatrices, well, on the lower subtier they were juvenile and only inflicted paralysis. From the title I had assumed it had something to do with Groetus. Amazingly it had almost nothing to do with Groetus.
The Eternal Obelisk (also retired) was probably ditched because it was a carbon-copy of The Trouble with Secrets; a jarring, repetitive dungeon crawl with incredibly video-gamey settings. Also featured a "save or suck" creature (Medusa) in a stupid environment (a hall with checkered pillars, and the medusa hid behind these every other turn. Yeah.)
Some remember/know that #0-06 Black Waters was also on the retirement list, but as people voices their fondness of the scenario (it is indeed my favorite scenario), it was saved.
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I kinda liked Skeleton Moon, though we had it easy and managed to win our way out without a single death. And cockatrices, well, on the lower subtier they were juvenile and only inflicted paralysis.
I remember my first game of PFS. We were playing Skeleton Moon, playing up. After the first encounter, the GM walked over to Jason Buhlmann (who happened to be in the room) and asked "What happens when someone gets petrified in the first encounter?"