Need Advice for a Gestalt Character


Advice


Starting a game next week and are going to be lvl 9 gestalt standard WBL, minimal if no 3rd party and no hybrid classes

with that said i really don't feel like playing a caster i have never really been good at them. would maybe consider a magus with a fighter shell or something so that my casting is built into my attacks

stats are 17 17 17 16 15 10 before racial (i rolled really well)

my old character was a slayer so with the no hybrid rule kinda threw me off and i'm not sure i want to keep the ranged build.

any ideas/advice/combos are welcome

my first thought was mutation warrior/barbarian for double STR bonuses


"No hybrids" comes from a rule about hybrid-enabling prestige classes - which, by their design, are already essentially gestalts.

If you want to play a Slayer in this gestalt game, it's simple: play a ranger/rogue, since that's what a Slayer is. If you don't want the ranged build, go TWF, set up flanking with your pet, and enjoy the sneak attacks. Plus, you get minor casting.

If you and another player coordinate when creating the characters, you could both try different Inquisitor gestalts. They're half-casters (spontaneous divine,) but get teamwork feats that tend to work best if other PCs also have them. Being wisdom-based, you can easily pair this with monk, though you'll need a compatible deity; in this case, I'd suggest someone like Erastil or Abadar, to give yourself more alignment-change tolerance (you never know.)

Sovereign Court

Generally for gesalt - you want to pick classes whose weaknesses are covered by the other's strengths.

One suggestion is to go arcane caster/martial. If you want to avoid casters - I'd suggest something like fighter/monk. The fighter for bonuses to hit & damage (the monk's usual weakness and the fighter's strength), the monk for defense/versatility/mobility (saves and utilityare generally the fighter's weakness).


A alchemist(pehaps vivisectionist) barbarian seems like it could be powerfull and fun. Without being very caster like.
Alternatly a monk, kensai magus, with snake style to get precise strike to unarmed attack Will have 3 stats to AC and flurry of frost bite the rounds where you dont us e spell combat.
Gunslinger/Inquisitor or inquisitor/any archer is also great.


Alchemist is going to strictly outclass Fighter with a Barbarian pairing. That's actually a pretty cool setup-- take Vivisectionist/Beastmorph for archetypes and you free up a lot of fun on the Barbarian end. Since Beastmorph can supply tricks like Pounce and Flight the Barbarian is free to go for some of the other cool, flavorful rage power totems. Vivisectionist gives Sneak Attack to buff damage, though as a Barbarian you don't have to rely on it-- but hey, when you can get Greater Invisibility as an Extract it becomes an easy damage boost.


do you actually change size as a beastmorph? or are you still your regular creature and gain the abilities from the first part so at 10th lvl you can get pounce but you don't become a large animal?


The latter. Your size, appearance (aside from minor features with no mechanical function), etc. doesn't change, and you don't even have to pick things that a legal Beast Shape target would have. So, come level 10, you can take Pounce, Fly 60' (good), and Grab, and whether or not an animal with those three qualities exists is irrelevant.


wow thats awesome *time to craft*


so ended up making it a TWF dual wielding Falcata's

had +25/25/20/20 to hit at 1d8+31 damage

and was able to fit in eldritch heritage orc so at lvl 17 would have at least 54 STR

but the AC was negligible so that would probably hurt alot

still looking for ideas oh and hybrids are now allowed again

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