Drunken Master Monk / Cleric of Sun Wukong Questions


Advice


So, recently I rebuilt a character to be a Monk (Drunken Master archetype), and want to multi-class the character to be a cleric of Sun Wukong. The problem of course is alignments (despite the fact that, flavor-wise, this should work (and mixing Martial Artist and Drunken Master archetypes is not legal due to conflicting abilities)), and I'd like to know a way I could progress both classes with dealing without atonement.

The character is for society play, just for those who need to know, or would suggest some sort of house-ruling.

Grand Lodge

This is probably better off in the Advice forum, but

I honestly don't see a way forward (without re-training) for a Monk/Cleric of Sun Wukong due to alignment. You mentioned the one archetype that gets around that provision already (which wouldn't get you the mechanical benefit, but could provide the option of having both classes, and can't mix with Drunken Master as you said)

If I were building a new character for this concept. I would suggest instead a Sacred Fist Warpriest of Sun Wukong. The drinking would be for flavor/veneration of Sun Wukong, but not give the mechanical benefit of Ki.

I'm sorry to not be more helpful, I hope you are able to find something, it does sound cool.

Silver Crusade

Well the easiest way to go forward would be to retrain the cleric class into something else (Oracle or Shaman could work).

I think there are a couple of other drinking archetypes out there, maybe just dip into brawler to get your fix, with a multiclass character it seems already unlikely that you want to abuse drunken ki.


Does PFS allow an alignment shift as part of the backstory? A monk does not lose any features if they change alignment, and they can then

Personally, I am not in favor of alignment restrictions for any classes except where their alignment/beliefs have to do with their power source - i.e. clerics or paladins, where your mojo relies on someone up/down there liking you. If you can have the inner discipline to learn mastery of arms like a fighter or of magic like a wizard no matter your views on society and ethics, you can probably learn a monk's techniques.

Scarab Sages

You can take the Adopted trait to take Enlightened Warrior Aasimar race trait that allows you to be a Neutral Monk. Neutral is in one step of CN and a valid alignment for Sun Wukong clerics. This will allow your class combo legally without needing to shift alignments.


Imbicatus wrote:
You can take the Adopted trait to take Enlightened Warrior Aasimar race trait that allows you to be a Neutral Monk. Neutral is in one step of CN and a valid alignment for Sun Wukong clerics. This will allow your class combo legally without needing to shift alignments.

Yep, I always recommend this. Most alignment restrictions are horrible game design, and I love to promote the various ways to remove them.


I agree with The Shaman. However, in PFS they don't really care what your views on such matters are. They only care what the rules state.

What race is your character? There is an Aasimar racial trait that could help...

Dark Archive

Is Sun Wukong a drunken diety in Pathfinder? I don't remember the real Sun Wukong being a drunk in the stories I have read. Just a silly trickster.

Back on topic, instead of Cleric, you could go Sacred Fist Warpriest. I'm suggesting a multiclass Monk/Warpriest. You don't have to retrain and I think a lot of the abilities would stack? At the very least, the Unarmed Damage would. And you don't lose Monk abilities from changing alignments, just the ability to increase them.


Koujow wrote:
Is Sun Wukong a drunken diety in Pathfinder? I don't remember the real Sun Wukong being a drunk in the stories I have read. Just a silly trickster.

It's mentioned that he loves traveling the Material Plane in the guise of a drunken human martial artist.

Put on the note of the actual OP I agree with the others be adopted by Aasimars or as Koujow stated instead of Cleric go Sacred Fist Warpreist most of their abilities will stack with monk, you get some good buff spells, Fervor, and other good abilities.

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