| Xethik |
Usually the semicolon separates MUST-HAVES from PICK-ONES.
So let's say a feat Foo has prereqs: X, Y; A, B, or C
That means a player needs X and Y and one of A, B, or C. So X Y A, X Y B, or X Y C
The other way you may see this is feat Bar which has prereqs: X, Y, or Z; A
This means you need A. You also need one of X Y or Z.
Essentially the semicolon is there to separate items grouped by an or from the rest of the list.
Shar Tahl
|
Found one. I can see how it would look confusing compared to core feats.
Twin Thunders Flurry (Combat)
Your dual bludgeoning strikes are especially deadly when you are fighting giants.
Prerequisites: Dwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting and Two-Weapon Fighting, or flurry of blows class feature; Twin Thunders; Weapon Focus with both wielded weapons; base attack bonus +6.
Benefit: You can trip a creature with the giant subtype of up to Huge size, and you gain a +2 bonus on damage rolls against creatures of the giant subtype. Further, each time you hit a creature of the giant subtype with your off-hand weapon after you hit that creature with your primary weapon, you can deal the extra off-hand weapon damage Twin Thunders grants you.
| Xethik |
Found one. I can see how it would look confusing compared to core feats.
Twin Thunders Flurry (Combat)
Your dual bludgeoning strikes are especially deadly when you are fighting giants.
Prerequisites: Dwarf or gnome; defensive training racial trait; Improved Two-Weapon Fighting and Two-Weapon Fighting, or flurry of blows class feature; Twin Thunders; Weapon Focus with both wielded weapons; base attack bonus +6.
Benefit: You can trip a creature with the giant subtype of up to Huge size, and you gain a +2 bonus on damage rolls against creatures of the giant subtype. Further, each time you hit a creature of the giant subtype with your off-hand weapon after you hit that creature with your primary weapon, you can deal the extra off-hand weapon damage Twin Thunders grants you.
So in this case you would need
Dwarf or Gnome
AND
Defensive Training Racial trait
AND
(Imp Two-Weapon Fighting and Two-Weapon Fighting) OR Flurry of Blows
AND
Twin thunders
AND
Weapon Focus x2
AND
BAB +6