| Draven Torakhan |
| 1 person marked this as a favorite. |
Okay, so. The game I'm playing in is..unique..so bear with me and please read over everything. Thanks!
I'm in a Pathfinder game (of sorts, the GM likes to use old 1st/2nd/3rd ed charts and stuff, but I digress). My character is a Beastbrood (rakshasa-blooded tiefling), who has wound up being somewhat of a diplomat/'face' in the party; especially considering we're currently in Hell and my heritage gives me an edge in negotiating with other fiends.
My GM has been kind enough to allow me to 'retcon' my class a bit. I'm currently a 7th level Inquisitor with the Preacher archetype. The reason for this is the ability to shout out a warning and make the GM reroll an attack on an ally; aside from being the 'face', I've grown into the role of tactician/strategist. The problem is this; I'm not really pushing the deity/holy aspect all that much (and as a roleplayer, this irritates me, considering inquisitors are tied in to faith heavily). It's not that I could start doing it; it's a matter that it's not how the character fleshed out through play. I know the cavalier and Tactician-archetype Fighter get the teamwork feats and ability to share them, but my character isn't quite -that- melee-focused, and to me, at least, a Tactician is more than just "use this teamwork feat".
Thanks to some deals with demons, I have a rather nice Charisma score. I've been looking at sorc and bard, but I wanted the community's advice.
What class/archetype can I go with to get the best 'bang' for my buck?
*Must be sources only from core hardback books (I.e.; no Companions, etc... Blood of Fiends was a special exception), and as of right now, Occult Adventures and Advanced Class Guide are not allowed.
*I already have the race, that's not going to change. Again, it's a rakshasa-blooded tiefling.
*I'm more interested in class/spell/etc info than magic items to use; as any given item is iffy as to whether I can obtain it.
*A note about my GM's play style... I can (and rather enjoy) enchantments (Hooray Murderous Command!) but where there are plenty of roleplay opps, spells like Charm Person and Detect Thoughts don't generally go over well with him.
....Whew. I think that's it. Sorry for the mega text, and I'm hopeful to see what you guys can come up with!
| Draven Torakhan |
Kind of a leader and guide.. a thing of 'oh, hey, we need some strength here to beat back the big thing.. fighter B, go there.' A large part of that is just party flow and discussion during combat, I know, but I'm wondering about a more optimized build for it. My character isn't exactly a tank, and I'm not wanting to simply sling damage spells all combat either. If that makes better sense?