| Tezrul |
I have not played the original set. My first time playing is S&S.
My question is when you first played through did you ever stop to look through the decks in the box to see what cards you might encounter down the road? or did you leave it a mystery?
I'm just curious.
When I did my original deckbuilding for my first adventure (currently on last scenario of base adventure) I scanned through the decks to find the basic trait and avoided reading the rest of the cards. For some of the scenarios I did not read the villain card before it was found during the game. This way when I go exploring I am often seeing things for the first time. It makes things a little more exciting when you find a new boon you didn't even know existed and makes it more challenging to prepare for encounters.
Am I the only one who plays like this? keeping everything a mystery?(no spoilers).
| Dave Riley |
I do my best to keep myself as unspoiled as possible. I like turning over a card and seeing its effects for the first time, especially with villains and henchmen, where you sometimes have to go into panic mode and be like "oh, well I didn't know he did THAT." Especially if, say, the villain wants or does not want two characters at the same location. So I try to glance at cards out of the corner of my eye as I'm cracking open the packs and shuffling them into the decks, and I try not to look too hard when I'm rooting through the types of boons for a specific card.
Besides, not knowing what awesome stuff you're missing out on means there's less to be disappointed in what you don't get... until you hit the end of AP4 and happen to glance the Navigator's Musket from AP3 hiding among the weapons. :(
| bbKabag |
You aren't the only one. My group agrees with me on not reading any cards until you actually encounter them. With the exception of making sure all the cards in the Cards List matches what I got in my package.
If we closed a location and there are leftover boons/banes we have never encountered before, we do not read them, even as I put them back in the box, I just sort them back into the box without paying much attention to its powers/difficulty. This includes henchmen and villains. We do not know how to defeat them until we actually encounter them first.
This has been fun for us for example with Mammy Graul. We were down to our last couple of turns and we thought we had the villain cornered before we encountered her for the first time. When we finally encountered her on our last turn, we did not expect her power and thus we failed the scenario.
I think it makes sense when you do not know what's up ahead and it creates more suspense and excitement. That makes the experience better in my opinion. Obviously it is different on your 2nd, 3rd, or 4th run of the adventure path.
That is why, albeit going trough the same AP multiple times with different set of characters is fun, I am glad Paizo keeps dishing out new content and have plans for new content for a couple more years.
| Jorsalheim |
If I'm not going to play the game right away after I've sorted them, I glance through the most of them. And think like: "ooh, this one is going to be nasty", and "ooh that would be a great card for Valeros, what should I replace". But then I usually forget what the card says when I finally get time to play, and I allways get surprised.
If I'm going to play the game right away after opening the pack, I don't give me the time to do anything else than sorting through. But I've started giving me time to count the cards, and cross check it with the card list.