Steel Breaker's Exploit Weakness


Rules Questions


26 people marked this as FAQ candidate.

A player in my campaign came to me with a question today on Exploit Weakness.

Advanced Class Guide, p. 88 wrote:

Exploit Weakness (Ex): At 5th level, as a swift action a steel-breaker can observe a creature or object to find its weak point by succeeding at a Wisdom check, adding her brawler level against a DC of 10 + the object’s hardness or the target’s CR. If it succeeds, the steel-breaker gains a +2 bonus on attack rolls until the end of her turn, and any attacks she makes until the end of her turn ignore the creature or object’s DR or hardness.

A steel-breaker can instead use this ability as a swift action to analyze the movements and expressions of one creature within 30 feet, granting a bonus on Sense Motive checks and Reflex saving throws, as well as a dodge bonus to AC against that opponent equal to 1/2 her brawler level until the start of her next turn. This ability replaces brawler’s strike.

The first half explicitly states that you need to make a roll and explains how the roll breaks down, but the second half simply states that the brawler analyzes the creature, uses a swift action to activate - and then gains various bonuses. If a steel breaker wants to use the second half of this ability, does she still need to make a wisdom check?


Technically, it'd seems no check needed, but DMs might vary their reading. I clicked FAQ because it is ambiguous.

Scarab Sages

I play a martial artist monk with the same ability, and I have always assumed it was no roll needed for the defensive application, but it's never come up as the offensive use is much better for the accuracy boost and DR/Hardness bypass.


I initially thought that you'd need to make the same roll as the attack version, but now I'm not so sure.

The Exchange Owner - D20 Hobbies

I don't think a roll is required, but expect table variance and be prepared to have to roll when a GM differs in their interpretation.


I think the wisdom check is required for the defensive ability as well. The wisdom check is an intrinsic part of the ability that you are now using to get a different effect.

Silly simplification: "Sweet Flexibility: make a DC15 acrobatics check to gain an ice-cream. Alternatively use this ability to gain chocolate."
You wouldn't expect to get the chocolate without making that acrobatics check?


Thanks for all the replies, good to see we didn't miss something obvious while reading this. Since there does seem to be a bit of ambiguity here, I'd like to encourage everyone to hit the FAQ button on the top post! :)

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