Sneak attack on a "punched" spell?


Rules Questions


lets say I have a medium sized character with 14 Str, 2d6 sneakattack, improved unarmed strike, and the ability to cast a shocking grasp at caster level 3.

If I cast shocking grasp in round one, then move into flanking and on the next round punch the spell in how does sneak attack damage work?
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is it?

A. 1d3 + 2 + 2d6 (bludgeoning) + 3d6 (electric)

B. 1d3 + 2 (bludgeoning) + 5d6 (electric)

C. 1d3 + 2 + 2d6 (bludgeoning) + 5d6 (electric)

D. I choose where the sneak attack die go

Or something else entirely?


The sneak attack would follow the weapon damage in this case.


Serisan wrote:
The sneak attack would follow the weapon damage in this case.

What is your reasoning behind this?


I agree. Your attack is the unarmed attack and the spell is just a rider.


Captian Von Spicy Wiener wrote:
Serisan wrote:
The sneak attack would follow the weapon damage in this case.
What is your reasoning behind this?

Under 'holding a charge' in the combat section. "Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge. <snip> If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. If the attack misses, you are still holding the charge."

So the unarmed attack is your attack and what the sneak attack would be based on.


Captian Von Spicy Wiener wrote:
lets say I have a medium sized character with 14 Str, 2d6 sneakattack, improved unarmed strike, and the ability to cast a shocking grasp at caster level 3.

Brawler/Arcane Spellcaster?


You are sneak attacking with the punch, the spell is just a rider effect of the punch.


Thanks guys! and yeah snakebite striker/ninja/arcanist

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