Why Kingmaker can't be played as Society?


Pathfinder Society

Grand Lodge 2/5

I don't see it available when I tried to create an online event.

Silver Crusade 2/5 * Venture-Agent, Florida—Longwood

Because they started sanctioning adventure paths with Shattered Star and working back from there. They haven't gotten to it yet (if ever).

There is one AP between Carrion Crown (the oldest AP not counting the anniversary edition of Rise of the Runelords) and Kingmaker. Carrion Crown has been sanctioned since early 2014 so I wouldn't hold my breath.

Edit: corrected the date I gave for the last old AP to get sanctioned...

5/5

John and Mike have been sanctioning the older APs as they have time but Kingmaker has not made it through the queue yet. I hope they'll get to that one sooner rather than later as I'd really like to play through it.

Liberty's Edge 5/5

I expect it will get sanctioned at some point. However, with the number of stuff Mike announced in the PaizoCon blog post, it looks like John is going to be quite busy leading into Convention Season.

So I wouldn't expect any new AP sanctioning until the lull that happens around October/November.

The serpent AP that comes between Kingmaker and Carrion Crown will likely be sanctioned before Kingmaker, so I wouldn't expect Kingmaker until at the earliest 2016.

4/5 **

It is also the hardest one to sanction for PFS because of its style. I went through Kingmaker, looking at helping John by compiling a list of items ,etc for the Chronicles. The problem with Kingmaker is, there is no defined segment that is big enough to be a "module's worth" of material because it is so sandbox-y. It is basically a bunch of little encounters strung together, with no easy way to ensure the party hits certain ones.

One option might be to sanction it only for Campaign mode, so that people playing the AP can gain a Chronicle for it, but not just by playing one part of a book.

Liberty's Edge 5/5

I'm not sure I agree with that sentiment.

I've run through Book 4 for my home group. And I'd say that you are correct for Book 1, and possibly Book 2. But Book 3 certainly has enough for a module in just two locations that must be encountered or the book doesn't finish. Book 4 also has more than enough for a module amongst 3 separate areas that must be encountered.

However, Book 1 has 3 specific encounters that almost have to happen that could easily be used as the module.

Book 2 has static events and a couple encounters that you can play up as a GM to give the players a "hook".

Horizon Hunters 4/5 5/5 ****

Pathfinder Starfinder Society Subscriber
GM Lamplighter wrote:

It is also the hardest one to sanction for PFS because of its style. I went through Kingmaker, looking at helping John by compiling a list of items ,etc for the Chronicles. The problem with Kingmaker is, there is no defined segment that is big enough to be a "module's worth" of material because it is so sandbox-y. It is basically a bunch of little encounters strung together, with no easy way to ensure the party hits certain ones.

One option might be to sanction it only for Campaign mode, so that people playing the AP can gain a Chronicle for it, but not just by playing one part of a book.

I might suggest that "Wrath of the Righteous" would be the hardest to sanction for PFS because of Mythic Powers. I still wish they would, though, but I understand why it would be problematic for Organized Play.

Grand Lodge 2/5

Dang, I hope they adress it soon! Kingmaker is a great aventure path.

The Exchange 5/5 RPG Superstar 2010 Top 16

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It is indeed! So, play it, and don't worry about the Chronicle sheet.

4/5 **

I thought about that, Andrew - you're right, the later books are easier. The three encounters for Book 1 aren't enough in terms of XP to make up a module's worth, though. Although I don't know the formula used, it just seems light, and so you'd have to throw in another one or two of the smaller "random" encounters. Still, I imagine that it will require more work to sanction than most other APs.

I thought I remember hearing that Wrath of the Righteous would not be sanctioned because of the Mythic issue, but it's possible I just made that up because I hope it is so.

Grand Lodge

Mark Stratton wrote:


I might suggest that "Wrath of the Righteous" would be the hardest to sanction for PFS because of Mythic Powers. I still wish they would, though, but I understand why it would be problematic for Organized Play.

Wrath isn't in the category of "Hard to Sanction", It's in the category of "Never going to happen."

Silver Crusade 1/5 Contributor

This probably isn't the place, but can someone explain what this AP sanctioning is about? I've heard it said that one can just mark their home campaign as PFS (without following PFS methods) and receive credit, but what does one receive? Why do so? Sorry to be a bother...

Sovereign Court 4/5

I understand the logic behind not sanctioning Wrath, though it would be a good fit for my Seeker Ranger.

One issue with sanctioning Kingmaker is that, compared with most other APs and modules, it's an exceptional stretch for the concept of members of the Pathfinder Society. I'm not sure why the Decemvirate would go send a team to found the Republic of Murderhobostan, or why the President of Murderhobostan would go take a few months off to explore Osiriani tombs and go on a river cruise in TIan Xia.

The campaign-mode only suggestion is interesting. Is anything currently sanctioned like that? That said, Mike and John currently have very full plates right now, and I'm quite happy to let them focus on the tasks they already have.

Grand Lodge

Kalindlara wrote:
This probably isn't the place, but can someone explain what this AP sanctioning is about? I've heard it said that one can just mark their home campaign as PFS (without following PFS methods) and receive credit, but what does one receive? Why do so? Sorry to be a bother...

What happens when an AP is Sanctioned, is that pieces of it are carved out and Sanctioned as stand alone modules, in which players can play at set tiers and receive 3XP and 4PP for ompletion.

What you're thinking of is Dragon's Demand, which is sort of a special case, as it's a more of a one book mini-campaign, and handled very differently.

Several AP's have been sanctioned. Others will never be because they are either 1. Made for 3.5 and not Pathfinder. (Rise of the Runelords was one, but it was republished entirely as a Pathfinder hardcover big book), or like Wrath of the Righteous, is a mythic campaign, which PFS is not.

Horizon Hunters 4/5 5/5 ****

Pathfinder Starfinder Society Subscriber
LazarX wrote:
Mark Stratton wrote:


I might suggest that "Wrath of the Righteous" would be the hardest to sanction for PFS because of Mythic Powers. I still wish they would, though, but I understand why it would be problematic for Organized Play.

Wrath isn't in the category of "Hard to Sanction", It's in the category of "Never going to happen."

I suspect the latter is a result of the former. YMMV.

Grand Lodge 4/5

LazarX wrote:
What you're thinking of is Dragon's Demand, which is sort of a special case, as it's a more of a one book mini-campaign, and handled very differently.

Actually, APs are also allowed to be run in Campaign Mode, the same as DD. You can run the path as a normal home campaign and receive chronicles for completing each individual book.

Guide to Organized Play pg30 wrote:
Alternatively, if you are participating in a Pathfinder Adventure Path with an ongoing group undertaking the entire, six-book campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the Adventure Path are not bound to the rules of the Pathfinder Society Organized Play campaign (such as 20 point buy, unavailability of hero points, etc...) when running the campaign or the sanctioned portion of the adventure. Pathfinder Society characters and characters from an ongoing Adventure Path campaign may not play in the same adventure.

Note that it is almost the same wording as the text in the Dragon's Demand chronicle section.

Liberty's Edge 4/5 RPG Superstar Season 9 Top 16

Mark Stratton wrote:

I might suggest that "Wrath of the Righteous" would be the hardest to sanction for PFS because of Mythic Powers. I still wish they would, though, but I understand why it would be problematic for Organized Play.

Just imagine how great it would be to run through sanctioned parts of Wrath of the Righteous in core mode!

Paizo Employee 4/5 Developer

As others have noted, I am sanctioning earlier Adventure Paths in reverse order, and a volunteer's draft of the Serpent's Skull sanctioning document is on my desk awaiting a full development pass. However, I also have many time-sensitive projects (faction journal cards, outlining and assigning scenarios for the convention season, developing February scenarios, etc.) that must take precedence, so AP sanctioning happens at a fairly sedate pace.

Dark Archive

The big problem with KMR is that it uses the kindom builder system, which definetley requires multiple sessions to play. And imagine if you go to play the next scenario, and find out that "Buttsville" has been replaced with "Random Village Name.exe".

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