Making a Ki Thrower or Grappler


Advice

Silver Crusade

So I want to make a character that utilizes the Ki Throw feats or grapples+tanks. Unfortunately, I have some strict limits on this guy.

1. Human or Half-Elf only.
2. Invulnerable Rager Barbarian or Brawler, give or take archetypes and/or dips.
3. This is PFS.

What are some ideas or is this suicide?

Dark Archive

First, it's not suicide; far from it, it can be quite good. Your choice of classes is not "ideal", but we can work with it.

Ki Thrower is not going to be good unless you go Monk. For the TRULY best version of this class, you would want a Manuever Master Monk (at least 5 levels); after 5 you could have brawler to improve your flexibility (and also get multiple attacks). But we'll discuss this if you are more interested (think in this case Brawler 1, MM 1, Brawler 2, MM 2-5, Brawler the rest of the way for how you would do this).

So we'll go with Human, and focus primarily on Trip and Grapple (the two most powerful manuevers).

Stats (and I didn't see anything saying you were "not OK" with the min-max):

Str: 19
Int: 7
Wis: 10
Dex: 16
Con: 14
Chr: 7
Traits: Bred For War, Heirloom Weapon (+1 to trip Horsechopper)

Skills are Intimidate, Perception, and then some "1 points" in things like Swim, Climb, etc.

Feats:

1) Combat Expertise, Improved Trip
2) Combat Reflexes
3)Improved Grapple
3) Manuever Training (Trip), Combat Reflexes
5) Grabbing Style, Fury's Fall

So the idea here is to keep the Horsechopper up to intercept "rushing" opponents with Trip attacks and knock them down. Afterwords you can follow up by closing in and punching them with your fists or, if they are solo/magic types, grappling them (now at +4 thanks to them being on the ground).

By 5th level your "bought list" should be:

+1 Mithril Chain Shirt of Brawling (+2 to grapple manuevers, +2 to unarmed damage)
Masterwork Horsechopper ('cause)
Red Ioun Stone (in Wayfinder)

With next purchases "online" being a +2 strength amulet and an Amulet of Mighty Fist +1.

So at 5th level your trip will be:

(5 BAB, 5 Strength, 1 Masterwork Horsechopper, 3 Fury's Fall, 2 Red Ioun Stone, 2 Trip Manuever, 1 Bred For War, 1 Manuever Training) = +20. +21 since you get your armor if you use fists (the Horsechopper is really just there for AOOs). Enough to take down, well, everything at this level (even things on 4 legs).

Your Grapple will be:

(5 BAB, 5 Strength, 2 Shirt of Brawling, 2 Red Ioun Stone, 2 Grapple Manuever, 1 Bred For War) = +17

Your attack will be:

(5 BAB, 5 Strength, 2 Brawling Armor, -2 Flurry) = +10 for d8 +7 damage each (2 attacks). Not great, but for being a "secondary mode" it's by no means bad.

Feats worth "Manuever Mastering":

Enforcer - Your fists can deal non-lethal, and even with your -2 on charisma your intimidate will be 2 + level; giving you about a 50-60% chance per hit to give someone a -2 to all d20 rolls.

Blind-Fighting - Don't forget this gem vs invisible opponents; or when the lights go out. 5th level required.

Vicious Stomp - A free extra attack when you are tripping someone that is "in your face". You could possibly trade out grabbing style for this, but again it won't always apply (the horsechopper trip can't combine with this).

Ki Throw - While I don't recommend getting it as a non-monk (because there's no way to apply it to large opponents), it's great to "Flex" into. @ 6 you can get it and binding throw at the same time to get that "Trip Grapple" lock against pretty much any medium-sized opponent.

Improved Disarm - If lots of human opponents rush you, put this up and send all their weapons flying with your AOOs on the horsechopper.

Improved Dirty Trick / Swift Dirty Trick - Nice to be able to blind AND trip someone as a flurry. This is 6th level add-on.

Silver Crusade

I edited my original post after I posted because I forgot a bunch of important things (never post half-asleep, kids) but it didn't change. Odd. Anyway:

Monk, Fighter, Cavalier, and Samurai are allowed.

Must have Grabbing Style, unless there is a way to go straight to a pin

And the worst, must have one of these stat sets:
19/10/14/10/14/7
19/10/14/14/10/7
19/10/16/10/11/7

Must use Unarmed Strike, Natural Weapons, Cutlass, or any fist-like weapon

Is it too restricted now? ^^'

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