| The Golux |
This came up because I have a gremlin-related (along with other evil fey) plot going in a game I'm running. The bestiary recommends for Jinkin, Monaciello, and Vexgit gremlins in large enough groups to include trained animals and rogues, which is easy, but also to include some sorcerers. What bloodlines seem most appropriate for this? Fey doesn't seem right to me. They only need to be level 3 at most so it's mostly the bloodline arcana, the first level bloodline spell, and the first and second bloodline powers.
I'm also thinking of just making one up, with I'm not sure exactly what powers or spells.
| Cthulhudrew |
O_o
I can't believe this hasn't been done yet. I can't believe I never thought of the idea.
A gremlin bloodline would be awesome!
There hasn't been one to my knowledge, but I think I'd probably go something along the lines of a Wildblooded archetype of Fey and change out the Bloodline Arcana and the Woodland Stride ability. Woodland Stride could be replaced with something resembling the bad luck power of the Pugwampi (who are the iconic gremlins IMO), and the Arcana with... ?
That would probably be the easiest, rather than coming up with a whole new bloodline (although probably not the most interesting).
If creating a separate bloodline for them, I'd probably try and give them some kind of bad luck power, and I'd be strongly tempted to give them a "ranged legerdemain" ability like the Arcane Trickster, but it's hard to justify with the existence of that prestige class. Maybe a weaker version of it, or figure out a way to enable it to "stack" if they should take the AT class at some point?
Spells are fairly simple- I'd generally try and keep them with things that are pranksterish.