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Caster druid: probably the domain.
Fighty druid: probably the companion.
Choice of companion, for me, boiled down to big cat, wolf or velociraptor. I went with the latter since my last two animal companion characters went with the former two. Lost a little dpr, gained hp and speed.
Choice of domain is curious, dependent of what you intend to do with your casting. I like the Travel domain, since short range teleporting isn't in the druid spell set, and a mobile warrior is a winning one.
Imbicatus
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Choice of domain is curious, dependent of what you intend to do with your casting. I like the Travel domain, since short range teleporting isn't in the druid spell set, and a mobile warrior is a winning one.
Travel isn't a legal domain for the druid. Core druid is limited to Air, Animal, Earth, Fire, Plant, Water, or Weather.
| Azten |
It's a bit weak later on, but the Earth Domain's acid dart is one of the few ways for you to add acid damage to your repertoire, while the Weather Domain adds non-lethal damage to the mix.
Of course, there is also the Animal Domain, giving you both extra spells and a slightly weaker animal companion.
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Ryzoken wrote:
Choice of domain is curious, dependent of what you intend to do with your casting. I like the Travel domain, since short range teleporting isn't in the druid spell set, and a mobile warrior is a winning one.Travel isn't a legal domain for the druid. Core druid is limited to Air, Animal, Earth, Fire, Plant, Water, or Weather.
Very true. A fact I only recently learned and that has not, it appears, sunk in.
I prefer the animal companion option in 90+% of cases.
Ms. Pleiades
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It's a bit weak later on, but the Earth Domain's acid dart is one of the few ways for you to add acid damage to your repertoire, while the Weather Domain adds non-lethal damage to the mix.
Of course, there is also the Animal Domain, giving you both extra spells and a slightly weaker animal companion.
The extra spells on the Animal Domain however, are quite lousy.
LazarX
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Ryzoken wrote:
Choice of domain is curious, dependent of what you intend to do with your casting. I like the Travel domain, since short range teleporting isn't in the druid spell set, and a mobile warrior is a winning one.Travel isn't a legal domain for the druid. Core druid is limited to Air, Animal, Earth, Fire, Plant, Water, or Weather.
The domain options open to a much larger variety, if you take the Totem Shaman archetype. Among other things, an Eagle Shaman Druid can take the Glory or Nobility domains.