Dungeon Concept 'Home of the One Hundred Saved' - What do you think, did I make 'rings of sustenance' horrifying?


Homebrew and House Rules


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Home of the One Hundred Saved


Let's kick it up a notch.

The wards are beginning to fail because the rituals performed at their Well of sacrifice were lost long ago, what the inhabitants do remember is that the Well of sacrifice requires very little power to fuel the wards, as it was designed to run very efficeiently, hence its 10,000 year history thus far. The Home was stripped bare not simply from boredom, but from an obsession with sacrificing objects to the well to power the wards. So long as the well has sufficient power the Home will stay sealed and warded from the outside.

When the wards fail, once every few centuries now that its initial power source has been depleted, the inhabitants will eventually venture out (as the home has grown cold, dark, and unsettling) to collect a new power source, usually in the form of some powerful magic item.

The adventurers are drawn into pursuing the creature back to the home, where they enter and lose the creature in the vast maze. The creature heads straight to the Well of Sacrifice and casts the item in, sealing the PC's in with them.


Ok, that's truly creepy.

I would say that pragmatically speaking, you won't want the PCs to take on all 100. Some will be mooks, leading to some sort of leaders (why wouldn't one grab power and kill a few people to reserve the rings as a boon, or just as control) as bosses at the end.

Great idea. Creepypasta. Well, not exactly pasta. o.0


Ok thats just creepy.

Really cool but really really creepy.


You...

Are...

AWESOME!


Detoxifier wrote:
Let's kick it up a notch.

I can dig it.


Axolotl wrote:
I would say that pragmatically speaking, you won't want the PCs to take on all 100. Some will be mooks...pasta. o.0

Glad you (and Aztan and Vahanian) liked. I agree that you should vary them in 'mookness' but I think that you might be better off varying their level of sanity. Like some are badass, sneaky motherf&#%ers well versed in the 'rocket tag' style fighting - some are high level but insane and have terrible tactics.


That is pretty amazing. I really like the grittiness on this dungeon. Definitely going to hit my players with this (or something close to it) in the future.


A bit of Dan Simmons Hyperion in there? I like it.


I love the idea of this dungeon.

Now if you could find a way to include a wish somehow being twisted to only follow the letter of the the request while completely ignoring the spirit of it and leading to such horrific results would be amazing.


Very cool. I have a place for this is in my world.

Thank you for sharing.


I like this as a setpiece nugget, and also get a strong Earthdawn:Kaer vibe from it.

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