Dex-Based Kensai w / Katana


Advice

Lantern Lodge

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Hello gaming world,

If I could impose upon your goodwill, I would like to tap your collective experience for some advise.

The Question is this: Is there any way to get Dex in place of Str for both to-hit AND damage for a Kensai wielding a katana?

I am not really interested in a scimitar for the Dervish Dance route, as I am pretty fixed on using a katana for flavor reasons. At most, I would consider downsizing to the wakazashi.

I could do a level dip if needed, but would prefer to stay single-classed.

Although my search foo is not perfect, I have investigated slashing grace as getting halfway to the prize.

Its a PFS build, so I've got that going for me.

Any help you can render would be most appreciated.


If you are fine with a level dip, 1 level in swashbuckler (or possibly Daring champion cavalier; that teamwork feat is actually quite nice and you can/should get the panache deed stuff later as a magus anyway) with slashing grace feat is the answer to all your dexterious katana problems.

You need the level in cavalier/swashbuckler because you don't get the ability to use DEX for to-hit otherwise (slashing grace only adds dex to damage).


For PFS, you're stuck level-dipping into swashbuckler or daring champion if you want Dex to attack with katana.


there's the effortless lace possibility, but you'll have to wait and see what's allowed from the giant hunter's handbook when they add that to additional resources

Lantern Lodge

Thanks everyone for the quick reply. The swashbuckler solution seems like the way. Thanks for the advise.


the addition has been made, and lace was banned

Scarab Sages

This is a scimitar. This is a katana. They are almost identical. If you want a katana for flavor reasons, nothing is stopping you from calling the slightly curved one handed slashing weapon in your hand that does 1d6 18-20/x2 damage a katana.

Liberty's Edge

Imbicatus wrote:
This is a scimitar. This is a katana. They are almost identical. If you want a katana for flavor reasons, nothing is stopping you from calling the slightly curved one handed slashing weapon in your hand that does 1d6 18-20/x2 damage a katana.

If not playing PFS, this is the best way to handle it. Worst fallout is an effective +1 damage since katana is 1d8 instead of 1d6, but since it requires exotic proficiency to 1-hand I can't see that as much of an argument against it.


As a Kensai you get the exotic prof for free, and the katana has the deadly quality; which is quite good indeed for a crit fishing kensai magus.

Liberty's Edge

LoneKnave wrote:
As a Kensai you get the exotic prof for free, and the katana has the deadly quality; which is quite good indeed for a crit fishing kensai magus.

Deadly doesn't do anything outside of coup-de-grace, in which case it probably still doesn't do anything since any respectable crit should be nat-20-or-die in that situation anyway, and it doesn't deal increased damage (just increases the DC).


My bad, I totally misremembered what deadly does.

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