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Orc
Skill: Knowledge(Dungeoneering)
Feats: Diehard, Endurance, Great fortitude, Intimidating prowess, Improved overun, Power attack, Toughness, Widen spell
Spells: Burring hands (7th), Bull's strength (10th), Fireball (13th), Wall of Fire (16th)
Bloodline Powers
Frightful rage: At frist level the Bloodrager may make an intimade check as a move action after a melee attack. This ability maybe used as free action at 8th level.
Rage magic: Once per day at 4th the Bloodrager may cast one spell that deals damage while in rage. This ability maybe used an extra time per day at 8th level and every four levels after.
Orc resistances: At 8th level the Bloodrager gains immunity to shaken, sickned, and the daze condations. The Bloodrager also loses light sensitivty if he had it and he also gains fire resistance 10.
Orc strength: At 12th level the morale bouns to strength increases by 2 but the armor pentaly in increaed to - 4. At 16th level this bouns increases to + 4 and + 6 at 20th.
Fire!: At 16th level the Bloodrager gains more power over fire. When the Bloodrager uses the Rage Magic power he can ingonre half fire resistance and treats immunity as fire resistance 30. The Bloodragers melee weapons deals an extra D6 ponits of fire damage.
Orc warlord: At 20th level the Bloodrager gains immunity to fire, fear, and gains a + 1 increase to his DR.
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Spells: Burring hands (7th), Burring gaze (10th), Fireball (13th), Wall of Fire (16th)
Rage magic: At 4th level the Blood rager adds his str mod to damage rolls with fire spell. While in rage he also adds half his level to damage with spells that have fire descriptor.
Fire!: At 16th level the Bloodrager gains more power over fire. When the Bloodrager cast spells with the fire descriptor he can ingonre half fire resistance and treats immunity as fire resistance 30. The Bloodragers melee weapons deals an extra D6 ponits of fire damage.