
Edymnion |

Okay, so was thinking of ways to get more reliable sneak attacks on my dual wielding unarmed fighting ninja and went "Duh, if heavy armor targets are the problem, get Brilliant Energy. Bypass their shields and armor, while sneak attacking in surprise rounds to kill their Dex based touch AC."
But then I realized, Brilliant Energy can't be turned off. So what happens when an unarmed fighter with an Amulet of Mighty Fists with Brilliant Energy puts it on?
Do we say they are selective enough to still be able to pick things up? Or do their gloves/boots/rings just fall through their bodies and hit the floor?
Heh, assuming the gear goes BE and doesn't fall off but your hands still pass through non-living matter, could a character even take the amulet off if their hands just pass through it?
And considering that by the RAW, any part of your body can be used to attack with, would you basically become completely ethereal (to non-living matter)?

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Just let it do what it does -- allow for attacks to bypass armor and shields on the attacks -- instead of trying to extrapolate from ridiculous interpretations of RAW.
This.
Thematically, I'd say your fists/feet/whatever are perfectly normal until you strike with them, at which point the striking portion briefly flashes with energy and passes through armour. Any clothing worn on the striking part is also energized. The effect is short-lived and can't energize your entire body at the same time so no passing through barriers.

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A simular note would be the awkwardness of the flaming enchantment. I think Amulet of Mighty Fists only affects the weaponized parts of your body, when they are weaponized.
Otherwise, standard action to activate flaming every combat, unless you want to be a living torch that says in a dark cavern "Here I am evil monsters!" O.o

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Kinda feel like this conversation spawned because of this recent thread... for anyone looking for more info, read through it.