| Koja of Khazari |
I'm looking at the wolverine in the Bestiary, and its skill numbers seem a bit off.
The two skills listed are Climb +10 and Perception +10.
A wolverine has 15 Str and 12 Wis. At 3 HD, it should get 3 total skill ranks. It also has Skill Focus (Perception).
So, if we assume all 3 skill ranks go into Perception, we get Perception +10 (+1 Wis, +3 skill ranks, +3 class skill bonus, +3 Skill Focus feat). This leaves no points left for Climb, which no longer belongs in the stat block at all (Climb +2 due to Str only).
If, on the other hand, we assume all 3 skill ranks go into Climb, we get Climb +8 (+2 Str, +3 skill ranks, +3 class skill bonus), which will only increase to +10 if the wolverine is raging (additional +2 Strength bonus). This leaves Perception at +4 (+1 Wis, +3 Skill Focus feat).
No matter how you juggle the skill ranks, there is no way to get the wolverine up to the numbers in the stat block.
The situation for the dire wolverine is similar. Both skills are listed at +12; either skill can reach +12 if all available skill ranks are assigned to it, but not both.
Am I missing something? Is there a racial bonus that should be included, but isn't listed? A +8 racial bonus to Climb checks would solve the problem for both the normal and dire variants, but there is no such bonus listed.
| Koja of Khazari |
It's not listed, but it does have a racial +8 bonus to climb checks, same as any creature that has a natural climb speed.
Crap, I totally missed that! I know about that modifier too, but missed that it has a natural climb speed. Rookie mistake. Got so hung up on the modifier math that I missed the obvious o_0