Is Antagonize worth taking over Superior Summoning?


Advice


I am going to be running a level 9 Oracle who is very focused on board control. She is going to be shaping the battlefield, summoning dudes, and hidden behind her Honor Guard cohort who will keep her all safe and comfy.

I have 6 feats to work with, and so far I have the following

Noble Scion
Divine Favor
Spell Focus: Conjuration
Augment Summoning
Leadership

Now I have to choose a new feat and I am very divided between Antagonize and Superior Summoning.

Antagonize would provide me with some nice battlefield control without having to cast a spell, especially since my Oracle is not too good on the damage front in melee. It is even better since my Honor Guard can be there to save my Oracle with Bodyguard spam when I intimidate foes into attacking her. This will make my two characters a serious tank in combat.

On the flip side, Superior Summoning just makes my summon spells better. As a level 9 Oracle I have access to Summon 4 which gives me a Herd of Aurochs or multiple delicious Lantern Archons. More summons is more battlefield control, but this way I lose my ability to force people into combat with me.

I am really not sure what to pick. I'd grab the other in a few levels, but that is then and this is now.

Advice?


Many would say Antagonize is broken, and many GMs ban it from their games.


Level 9 and 11 are the sweet spots for superior summons. Antagonize is not welcome at many tables. Adding another beast is just as much control as antagonize since you already got the prereqs. I'd take superior summons honestly as antagonize can backfire on you from time to time but superior never will.

Liberty's Edge

I really like summons, and superior would definitely give a nice boost to your ability to control the board. I like more summons because you can softly draw aggro off enemies with interception and by threatening something enough.

Admittedly I don't have a ton of experience with Antagonize (see below) so if what everyone is saying then it might be best to go with the less "frowned upon thing", but then again your DM seems cool with Leadership so I don't really see why it would be a big deal.

That being said, since this thread is discussing Antagonize, I was curious if anyone might explain why it's considered broken? I understand you can draw fire with it (aggro for lack of better term) but I've never seen it in actual play.


Quote:
That being said, since this thread is discussing Antagonize, I was curious if anyone might explain why it's considered broken? I understand you can draw fire with it (aggro for lack of better term) but I've never seen it in actual play.

The main issue people have with Antagonize is that there's no save. Any other similar effect would allow a Will save, but for Antagonize you just make a check vs a DC that is practically a sure-thing if you build for it.

I've used it - it's a really fun, flavorful feat. It didn't break the game or anything. At most, you eat up one round for one enemy, and maybe force them into precarious positioning.


If nobody else does I will post a link to a discussion on it later. IIRC there were two big discussions on it. They did errata it but since it does not make sense to some people fo reasons in those threads a lot of GM's dont like it.


I would love to see the Errata on Antagonize, Wraithstrike.

Liberty's Edge

The Errata I found just switched the target DC from "Hit Dice + Wisdom" to "10 + HD + Wis".

http://paizo.com/paizo/faq/v5748nruor1fz#v5748eaic9o7i

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