Floating Disc on a vehicle


Rules Questions

Archives of Nethys

Does a floating disc interact with vehicles?

Is there any reference that discusses what happens if you cast it while standing on a wagon / boat / dog sled?

Grand Lodge

The disc floats 3 feet above the ground and follows you at a rate of no more than your normal speed (not your vehicle's). If you move beyond your Close range from the disk, it winks out.

This won't interact well with most vehicles. It's an interesting question how it might work with a boat that moves no faster than your normal speed.


Starglim wrote:
It's an interesting question how it might work with a boat that moves no faster than your normal speed.

Probably the same way as it would on the second floor of an unmoving house. My guess is: if the surface you're on is as sturdy and reliable as "the ground", it qualifies as being the ground.

Magic tends to work best when considered intuitively, rather than scientifically.

Archives of Nethys

I think that you've both hit on the points that are unclear.

Reading through the Skull and Shackles Player's Guide, it seems that most force effects can be attached to a boat as if it were the ground. But, either way seems perfectly reasonable.

VRMH: Now I'm wondering what happens when you got down the stairs from that second floor house... Maybe I'm just over thinking this one. ;)

Grand Lodge

Grifta wrote:

I think that you've both hit on the points that are unclear.

Reading through the Skull and Shackles Player's Guide, it seems that most force effects can be attached to a boat as if it were the ground. But, either way seems perfectly reasonable.

VRMH: Now I'm wondering what happens when you got down the stairs from that second floor house... Maybe I'm just over thinking this one. ;)

You are. Part of the skills of GMing is knowing when to apply the art of handwaving.

Archives of Nethys

I'm the player in this case. I just like to give my GM a reference to a rule rather than more research for her to do. ;)

Thank you all for the sanity check and discussion points.


What it comes down to is that some vehicles (notably ships) provide their own frame of reference for some spells / effects. When this exactly occurs isn't delineated, and thus subject to a GM call, but generally if a combat is likely to take place within an environment it is easier to make that entire environment, whether moving a not, the frame of reference for spells and effects.

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