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For Organiced Play. TWF Swashbuckler built, Human (but could change) ST 10, Dex 20 (bonus and boon), Con 14, Int 7, Wis 12, Cha 15
Traits: fencer (for the +1 on AO), Magical Knack (Warpriest, so divine favor gives me a +2 luck on attack and damage)
1st lvl Swashbuckler, class feature finesse, feats: combat reflexes, TWF (little useless atm but comes into play at lvl 3), using rapier and buckler for now.
2nd lvl Swashbuckler, class feature Charmed life
3rd lvl Warpriest of Achaekek (for the sawtooth saber proficiency), bonus feat: weapon focus (sawtooth saber), feat: slashing grace (for the sawtooth saber, so I can use my dex for damage). Also as a Warpriest I would pick the War blessing and Undead blessing (the +4 to intimidate is great with menacing sword deed)
4th lvl Swashbuckler, class feature Nimble +1
5th lvl Swashbuckler, bonus feat: weapon specialization (sawtooth saber), feat: double slice (debatable)
6th lvl Swashbuckler, class feature weapon training (so now my weapon count as keen)
7th from here I have not though too much, was thinking on Savage technologist, but my character need to be Lawful Neutral to follow Achaekek. One way around this at lvl 3 I could take a level on Kensai to get the proficiency and weapon focus, is so I would bump my int so I can use spells or I could just still to wands.
Ideas recommendations are welcome, this is to be Organiced Play legal.

kestral287 |
If you're going Warpriest on that dip, I'd tag out Human for Half-Orc and nab Fate's Favored-- +2 on all of your saves and Divine Favor kicks in at +3 instead. Combat Reflexes can come in at 5th.
Savage Technologist seems... eh. I think you can do better. Slayer could be an option to net you more skills and combat options? Though if you want the stat boost, Mutation Warrior is a thing (or is it not PFS legal? I can't remember).
That said, the more I look the more I think you might want at least one more level of Warpriest. That'll give you Fervor, which is solid for buffing in your opening round (when you don't need a Swift Action yet).

GeneMemeScene |
If you do go with the Kensai dip I might suggest not taking the Warpriest dip.
Kensai's arcane pool and weapon focus will get you +2 attack and +1 damage, so the luck bonus divine favor is already close to accounted for.
As for a barbarian dip, I'd suggest urban barbarian over savage technologist. They both get the same rate of Dex bonus when raging, and the str bonus shouldn't matter that much.

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If you're going TWF - a straight Swashbuckler isn't really the way to go. You'd be better off with a 1 level swashbuckler dip and then into something else. (As a dip swashbuckler is better than daring champion - though as a whole class the champion is probably a bit better.)
Probably the main reason to go straight swashbucker or daring champion is to jack up Precise Strike, and you aren't using that if you're going TWF.

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the extra build points would appear to be form the retirement arc's +2 to any ability score.
I like using Swashbuckler -and continuing to take extra levels, as the ability to add DEX to damage when you can't get a full attack is very helpful for a TWF.
I went with a Human Ninja/Swashbuckler, to give more bang to the TWF and keep extra combat options open with the Ninja abilities (Vanish?!).
1) N1 - +1d6 Sneak; Exotic Weapon Prof & Weapon Focus: Sawtooth Saber
2) S1 - Swashbuckler Finesse; Opportune Parry and Riposte
3) S2 Slashing Grace; Charmed Life (CHA to saves, 3/day)
4) S3 ; Menacing Swordplay; Precise Strike; Swashbuckler Initiative(+2); Nimble
5) S4 - Weapon Specialization; TWF
6) N2 - Ki Pool; Vanish trick
7)S5 - Improved Two Weapon Fighting; Swashbuckler Improved Crit; WT +1/+1
8) N3 +2d6Sneak
9) S6 ; FEAT
10) S7
11) S8 - Greater Weapon Focus; Extra Panache
The first few levels were a little sub-par, but this PFS character just hit level 4 and things are really coming together.

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If you're going Warpriest on that dip, I'd tag out Human for Half-Orc and nab Fate's Favored-- +2 on all of your saves and Divine Favor kicks in at +3 instead. Combat Reflexes can come in at 5th.
Savage Technologist seems... eh. I think you can do better. Slayer could be an option to net you more skills and combat options? Though if you want the stat boost, Mutation Warrior is a thing (or is it not PFS legal? I can't remember).
That said, the more I look the more I think you might want at least one more level of Warpriest. That'll give you Fervor, which is solid for buffing in your opening round (when you don't need a Swift Action yet).
Thanks for the Fate's favoed, and no the Mutation Warrior is not legal, but the Brawler one is

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If you're going TWF - a straight Swashbuckler isn't really the way to go. You'd be better off with a 1 level swashbuckler dip and then into something else. (As a dip swashbuckler is better than daring champion - though as a whole class the champion is probably a bit better.)
Probably the main reason to go straight swashbucker or daring champion is to jack up Precise Strike, and you aren't using that if you're going TWF.
I'm just sticking to it to get the free keep weapon (for both my weapons) from Swashbuckler Weapon Training (Ex), so from level seven I would most likely change class

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the extra build points would appear to be form the retirement arc's +2 to any ability score.
I like using Swashbuckler -and continuing to take extra levels, as the ability to add DEX to damage when you can't get a full attack is very helpful for a TWF.
I went with a Human Ninja/Swashbuckler, to give more bang to the TWF and keep extra combat options open with the Ninja abilities (Vanish?!).
1) N1 - +1d6 Sneak; Exotic Weapon Prof & Weapon Focus: Sawtooth Saber
2) S1 - Swashbuckler Finesse; Opportune Parry and Riposte
3) S2 Slashing Grace; Charmed Life (CHA to saves, 3/day)
4) S3 ; Menacing Swordplay; Precise Strike; Swashbuckler Initiative(+2); Nimble
5) S4 - Weapon Specialization; TWF
6) N2 - Ki Pool; Vanish trick
7)S5 - Improved Two Weapon Fighting; Swashbuckler Improved Crit; WT +1/+1
8) N3 +2d6Sneak
9) S6 ; FEAT
10) S7
11) S8 - Greater Weapon Focus; Extra PanacheThe first few levels were a little sub-par, but this PFS character just hit level 4 and things are really coming together.
Cool build, but yes those first few levels would required patients and I only play once a week, if that, so been able to TWF at level 3 and add my dex, seems to fit

Claxon |

My advice would be don't try to TWF with a Swashbuckler.
Take a 1 level dip into daring champion cavalier, which will grant you the same stuff you want and then go into pretty much any other melee class.
Sticking in it just to get keen on your weapons is counter productive when the biggest method of adding damage from the class is compeltely negated by trying to TWF. The Swashbuckler just isn't really compatible with TWF. It's great for a dex based TWF dip though.

Claxon |

Take 2 levels of swashbuckler followed by levels in Slayer if you absolutely want charmed life. Why do you want a level of warpreist or Kensai? Especially Kensai doesn't make sense as you just adding some abilities that don't really mesh with TWF very well (spell combat).
Taking levels in warpriest after your two swashbuckler levels could work though. You can be a dex based TWF, and then pickup the abilities of a warpriest to swift action buff yourself. You can also get your increased weapon damage on both weapons (if you use the same weapon), I think.

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Take 2 levels of swashbuckler followed by levels in Slayer if you absolutely want charmed life. Why do you want a level of warpreist or Kensai? Especially Kensai doesn't make sense as you just adding some abilities that don't really mesh with TWF very well (spell combat).
Taking levels in warpriest after your two swashbuckler levels could work though. You can be a dex based TWF, and then pickup the abilities of a warpriest to swift action buff yourself. You can also get your increased weapon damage on both weapons (if you use the same weapon), I think.
The warpriest or kensay lvl is to the free exotic weapon proficiency with the sawtooth sabers (as a worshiper of Achaeke) and free weapon focus, which is required to get slashing grace. This way from lvl 3 and up I can use my dex for damage. That’s my reasoning, just so I can have it sooner. Also the good thing about the warpriest is the War blessing I would be getting, casting divine favor for a +3 luck in attach and damage and all armor proficiency (which I may or may not use), down sized would be that have to be lawful neutral. The Kensai gives me the required feats for slashing grace, but yes less options beyond that. I guess I could also do crusader, same stuff as warpriest minus blessings.
But the more I think about taking first lvl a swashbuckler then go full slayer sound good. I think I may keep the warpriest as mentioned at lvl 3 as I like not having to roll to use wands, but I guess lvl 2 could be slayer, it seems you given me food for thought, thanks
zefig |

Magical knack for divine favor doesn't work like that. The spell gives a +1 to attack and damage for every 3 caster levels, and since you'd have 3 caster levels that's still a +1. Since you always round down, you'd need CL 6 to get to +2. You'd be better off with a different dip I think. I'm building a similar concept and plan to do 1 level of swashbuckler and finish up in slayer. It comes online at level 3 as well, has a few tricks. I'm considering weapon master for three levels in there somewhere as well.

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Warpriest or Kensai for proficiency only is a terrible idea. You are giving up BAB for proficiency, weapon focus, and a non-scaling caster level for a couple of low level spells.
The main draw is feats, and two feats is not worth a point of BAB that will delay feat access, reduce your accuracy with an already inaccurate fighting style, and reduce CMB and CMD.

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Magical knack for divine favor doesn't work like that. The spell gives a +1 to attack and damage for every 3 caster levels, and since you'd have 3 caster levels that's still a +1. Since you always round down, you'd need CL 6 to get to +2. You'd be better off with a different dip I think. I'm building a similar concept and plan to do 1 level of swashbuckler and finish up in slayer. It comes online at level 3 as well, has a few tricks. I'm considering weapon master for three levels in there somewhere as well.
you sure on the divine favor? I though that at lvl 3 you get the +2. if so I seem other people doing this wrong (myself included) I guess I need to check on this, unless you have a link or something solid

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Warpriest or Kensai for proficiency only is a terrible idea. You are giving up BAB for proficiency, weapon focus, and a non-scaling caster level for a couple of low level spells.
The main draw is feats, and two feats is not worth a point of BAB that will delay feat access, reduce your accuracy with an already inaccurate fighting style, and reduce CMB and CMD.
Very well do you have a better idea to have slashing grace as of lvl 3 or sooner?

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Imbicatus wrote:Very well do you have a better idea to have slashing grace as of lvl 3 or sooner?Warpriest or Kensai for proficiency only is a terrible idea. You are giving up BAB for proficiency, weapon focus, and a non-scaling caster level for a couple of low level spells.
The main draw is feats, and two feats is not worth a point of BAB that will delay feat access, reduce your accuracy with an already inaccurate fighting style, and reduce CMB and CMD.
Change race to Tengu, this gives free proficency in all swords, including the sabers. It also gives you a bite attack for giggles.
1st Swashbuckler: class feature finesse, feats: combat reflexes
2nd Weapon Master Fighter: Weapon focus
3rd Weapon Master Fighter: TWF, Slashing Grace
You can then either finish out in swashbuckler, take one more level in fighter to get Weapon Training and Swashbuckler weapon training (Yay gloves of dueling!), or go slayer after that.

zefig |

zefig wrote:Magical knack for divine favor doesn't work like that. The spell gives a +1 to attack and damage for every 3 caster levels, and since you'd have 3 caster levels that's still a +1. Since you always round down, you'd need CL 6 to get to +2. You'd be better off with a different dip I think. I'm building a similar concept and plan to do 1 level of swashbuckler and finish up in slayer. It comes online at level 3 as well, has a few tricks. I'm considering weapon master for three levels in there somewhere as well.you sure on the divine favor? I though that at lvl 3 you get the +2. if so I seem other people doing this wrong (myself included) I guess I need to check on this, unless you have a link or something solid
Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). The bonus doesn't apply to spell damage.
It unfortunately doesn't have the language that a lot of spells do, giving a bonus of 1 plus 1/x caster levels. Just straight up +1 per 3 levels. And 3/3=1

NerfPlz |

If you dip Monk I believe you're allowed by RAW to still attack with IUA with Precise Strike. Hamatulatsu Strike will make your fists piercing and thus benefit from your swashbuckler features, as well as give you a nice critical effect which has synergy with your level 5 feature. Sword and fist style!