Maufactured Weapon and Unarmed Strike Two Weapon Fighting


Rules Questions


If a character has levels in monk and is master of many styles so flurry of blows isn't a thing. If i were to wield a weapon in 1h how would two weapon fighting rules apply to this.

It says "There is no such thing as an off-hand attack for a monk striking unarmed."

So I'm wondering would I be able to attack with a manufactured weapon and do a unarmed strike without penalty, only penalty to the main hand, or just can't be done?

So if anyone has information on how this can work it would be appreciated.

Sczarni

The -2/-2 penalties for Two-Weapon Fighting would still apply (assuming you had the feat, of course).

As far as the damage of your Unarmed Strike, it was explained to me that since they're not considered "off-hand" you would still benefit from your full Strength bonus to damage.

They are still light weapons, though, for determining TWF penalties.

So, 1st level, +0 BAB, 18 Strength (hypothetically), Weapon/Unarmed, you'd be at +2/+2 to-hit, and both your attacks would deal (dice)+4 damage.


Nefreet wrote:

The -2/-2 penalties for Two-Weapon Fighting would still apply (assuming you had the feat, of course).

As far as the damage of your Unarmed Strike, it was explained to me that since they're not considered "off-hand" you would still benefit from your full Strength bonus to damage.

They are still light weapons, though, for determining TWF penalties.

So, 1st level, +0 BAB, 18 Strength (hypothetically), Weapon/Unarmed, you'd be at +2/+2 to-hit, and both your attacks would deal (dice)+4 damage.

Sweet this works then.

My plan was to go crane style with a swashbuckler character and meld either snake/panther style so the unarmed strike would be a light piercing weapon to get dex to hit (not damage but still raises its usefulness). This way i could utilize the offhand for more than just the retaliatory attacks the styles would bring.

I don't know if I'll use the unarmed strike or not but it gives me some interesting options.

(Though a 1 level dip swashbuckler + 19 levels of monk + a style feat sounds like a good way to remove dependance on strength).


In my game the monk dosent have the option of taking a normal of hand attack if he want the good damage dice on the second attack.
That is what i think "there is no such thing as a off hand attack for a monk striking unarmed." Meens but with the coming of the brawler i am considering to change that ruling in my home game.
The Classic was to take 3 levels moms and go full bab with TWF and what ever hit and damage boost the full bab offered. And that way get full str and power attacks on TWF with the hands. And i dont think that was the intention.
But others consider the above Line the meen "there is no such thing as a omhandler penalty for a monk attacking unarmed" and then you dont need TWF but can just attack away with no penalty.
Others again think it meens "there is no penalty on damage for a monk attacking with his of hand attack unarmed"
I dont know of a official ruling but the last option seemed to have the most followers on the boards last time i asked.


In the past, I've seen people interpret that line as making the monk categorically unable to use unarmed strikes for two-weapon fighting.

It's inherited from 3.5e; they didn't bother to change it in pf, probably because they didn't really think about what it meant.

No such thing as an off-hand attack, and TWF lets you make off-hand attacks. Thus, no TWF.

It was this logic that makes the design teams ideas of having flurry work like TWF seem so hare-brained to me, at least.


Another interesting facet of the unique wording of their unarmed strike ability is that it also means they get full power attack damage on 'offhand' unarmed strikes. A slight advantage (since it makes a cumulative x1.5 over both hands into x2) but it is there.

Anyway, the bodywraps of might strikes actually looks like a perfect item for you. I am fairly sure it was designed to make it possible to use unarmed strikes for offhand/AoO attacks (since a normal Amulet of Might Fists would be overkill and overpriced for so few attacks).

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