
Dasrak |

I'm with Onyxlion; I highly doubt we will ever see any official mention, much less support, of wordcasting from Paizo.
My biggest problem with Wordcasting is that it's not very well balanced. The system works out of the box just fine for Sorcerers and Oracles, but the other classes just don't work well.

Onyxlion |
1 person marked this as a favorite. |

I'm with Onyxlion; I highly doubt we will ever see any official mention, much less support, of wordcasting from Paizo.
My biggest problem with Wordcasting is that it's not very well balanced. The system works out of the box just fine for Sorcerers and Oracles, but the other classes just don't work well.
Actually I think it works pretty good for all casters. Spontaneous casters do get extra benefit from the system, I feel it balances out with the slower spell progression of spontaneous casters. I'm playing a wordcaster wizard ATM and while I'm low level I'm not having much difficulty.

Dasrak |

Actually I think it works pretty good for all casters. Spontaneous casters do get extra benefit from the system, I feel it balances out with the slower spell progression of spontaneous casters. I'm playing a wordcaster wizard ATM and while I'm low level I'm not having much difficulty.
I was more speaking about the 6-level caster classes, like the bard, magus, alchemist, or inquisitor. These guys just suffer under the wordcasting system and I would never mandate it on those classes.
Wizards (and Clerics) are definitely workable with words of power, not because they have any particular affinity for the system but because the classes are so good normally that they can take a big hit and still be awesome. They still have their advantage of faster progression, which is particularly notable at low levels. However, this is less significant with wordcasters than for regular casters and other factors favor the spontaneous casters. Personally, I think the Wordcaster Sorcerer overshadows the Wordcaster Wizard in the same way that the regular Wizard overshadows the regular Sorcerer. Not enough to make the latter unviable, but a definitive advantage nonetheless.

CalethosVB |

I'd like to think that if I ever got a chance to playing that Spellslinger Wizard, he'd be a Wordcaster that uses a blunderbuss or a rifle of some kind. Of course, I'd then switch at second level to a Wordcasting Sorcerer because of strict mechanical advantage in versatility for that specific build. Sure, he may be a full spell level behind a conventional Wizard, but he'd be a heck of a blaster.

Dasrak |

I'd like to think that if I ever got a chance to playing that Spellslinger Wizard, he'd be a Wordcaster that uses a blunderbuss or a rifle of some kind.
I would not do this! The default blast size of the cone and line target words is incredibly small, requiring your "gun mage" to pretty much stand in melee all the time if he wants to use any area of effect targeting. There are rules to increase the range of the spells, but they're so ludicrously overpriced as to be unviable. What's worse, pretty much every word that has a touch attack component (and would be legal with the gun) also has a saving throw, so you've just doubled your chance of an overload in addition to reducing your damage output.
Honestly, your Spellslinger/Sorcerer idea could actually work (it sidesteps the absolutely draconian limits written into the spellslinger archetype), but words of power seems like a total mismatch for that build.