What exhibits would be in a Razmiran museum?


Lost Omens Campaign Setting General Discussion


My players are about to steal an artifact from a Razmiran museum. Though I pictured the museum more-so a tourist trap or some retired noble's collection than a proper tribute to the Living God, what exhibits would you expect to be there? I originally thought to structure the museum so there's an exhibit for each of Razmir's 31 steps to divinity, but that would require figuring out each individual step!

Liberty's Edge RPG Superstar 2013 Top 16

Probably something similar to what you'd find in these:
N. Korean museums
with actual propaganda

In other words, glowing extolments of Razmir, depictions of Razmir as a hero, great things that Razmir did, insignificant personal items that once belonged to Razmir, spin-doctored pseudo-historical exhibits depicting the trumped-up villainies of Razmir's adversaries, etc.


Don't forget hyper-conditioned museum docents and a chintzy gift shop.

Dark Archive

I could see a Mask Golem serving as both an exhibit and a guard.


Anything that would get people to spend money to fuel Razmir's quest for eternal youth.

Nothing is too tacky or gauche or tricky or contemptible for Razmir's priests to use, except insofar as they don't want to turn the money-spending hordes away.

Souvenir shops.

Places to throw money to Razmir -- whether for your own amusement (e.g., a coin-operated machine that does interesting illusions each time someone puts a coin in, with better illusions for more coins), or for "Save The Missionaries' Orphans Fund" to appeal to people's generous natures (just don't ask to audit the books, or see how many orphans there actually are), or vending machines for addictive drugs -- or food.

Sovereign Court

A few generic ideas, taking advantage of the fact that the average commoner, and especially the average one in Razmiran, is relatively uninformed about how magic, and the world at large work:
-A collection of trophies, magic weapons, etc. celebrating Razmir's many victories, that turn out to be relatively low level items with minor enchantment/illusion spells on them.
-A collection of the horrible creatures Razmir protects the people from, including real creatures, and obvious taxidermied forgeries.
-A room highlighting all of the horrible things things going on in neighboring countries, (some real, some exaggerated, some obvious lies), and the need to spread the true faith to those blighted lands.

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