Does True Strike affect the grapple part of Grab?


Rules Questions


I've run into this topic in only 1 spot on an unrelated thread. The discussion there was short-lived and didn't seem to really go anywhere. So I'll ask here because I'm curious.

If something like a Magus/WHW or a Magus/Alchemist used Spellcombat to cast True Strike and then attack with their hair/tentacle, what happens?

They get the +20 on the roll to hit.

Does that +20 carry over to the following grapple check because the grapple is part of the same attack?
Or are the two rolls treated as separate and so it doesn't translate because it ends immediately after the "to hit" portion?

And if the second (meaning the two are separate instances), can you use Spellcombat as a full-attack action to Attack normally and cast True Strike...and then Grapple as your Free action after the full-attack?

Scarab Sages

No. True Strike is good for one attack roll. Grab Is a separate attack roll that is triggered by the success on the first roll that was affected by the spell. If you want to true strike the grapple check, the subject needs to make a normal grapple check, not a attack with grab.

Sczarni

They do get a +20 on the roll to hit; however, it does not carry over as it is used once, and is expelled.

Grand Lodge

Elbedor wrote:

I've run into this topic in only 1 spot on an unrelated thread. The discussion there was short-lived and didn't seem to really go anywhere. So I'll ask here because I'm curious.

If something like a Magus/WHW or a Magus/Alchemist used Spellcombat to cast True Strike and then attack with their hair/tentacle, what happens?

They get the +20 on the roll to hit.

Does that +20 carry over to the following grapple check because the grapple is part of the same attack?
Or are the two rolls treated as separate and so it doesn't translate because it ends immediately after the "to hit" portion?

And if the second (meaning the two are separate instances), can you use Spellcombat as a full-attack action to Attack normally and cast True Strike...and then Grapple as your Free action after the full-attack?

As a magus, you can't use natural weapons in Spell Combat without the Natural Spell Combat arcana from the Blood of the Moons player companion. Spell Combat is very specific in that you must use a weapon in your other hand (so at best you could use a claw "in your other hand" if you have weapon finesse as that makes it a light weapon). Spell Combat is not a full-round attack so you don't get to add in your natural weapons "for free" as you would if you did a normal full-round attack (i.e. not Spell Combat).

So this issue probably shouldn't even come up.


Ah yes, I had Prehensile Hair on the brain...which WHW hair is not.

Shadow Lodge

The question could still come up if you do have Natural Spell Combat, or if you're using a punch or claw with grab instead of hair or tentacle - a magus can use a punch UAS or claw attack with Spell Combat as long as it's instead of rather than in addition to a manufactured weapon attack. (FAQ)

But even then...

Elbedor wrote:
And if the second (meaning the two are separate instances), can you use Spellcombat as a full-attack action to Attack normally and cast True Strike...and then Grapple as your Free action after the full-attack?

No. The grapple is a separate attack roll, but it's still part of your attack sequence (I think still part of the initial attack, just a separate attack roll - and note True Strike specifies attack roll). You can't cast your spell in between weapon attacks, so you can't cast it between your weapon attack and your grapple check.

Spell Combat wrote:
A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.


Could have an ally ready an action to cast true strike after you hit with the attack that has the grab ability. Then you would get the benefit of true strike on the grab and not on the initial attack.

Lantern Lodge

Contingent Action for "Cast True Strike when I hit with attack that has the grab ability.". Get there.


Tarantula wrote:
Could have an ally ready an action to cast true strike after you hit with the attack that has the grab ability. Then you would get the benefit of true strike on the grab and not on the initial attack.

The contigent action spell works, but you can't cast true strike on an ally because it is a personal spell.


That's what I get for not reading the spell before I typed.

Scarab Sages

Jayson MF Kip wrote:
Contingent Action for "Cast True Strike when I hit with attack that has the grab ability.". Get there.

You can't use Contingent Action to cast a spell.

Quote:
The readied action must be a standard, move, or swift action—it cannot be used to cast a spell or use a supernatural ability.

Silver Crusade

The only way I can think to pull this off, possibly, would be a Swift Action Truestrike (Magda does this), after the grab but before the grapple. Perhaps, though, they are resolved simultaneously, in which case even that would not work.


How about just a contingency spell to cast true strike on you if you successfully hit with an attack with a grab rider?


Tarantula wrote:
How about just a contingency spell to cast true strike on you if you successfully hit with an attack with a grab rider?

That wont work because the trigger has to be something that affects you. It cant just be anything you desire as a trigger.

As an example you can cast a dispel magic on yourself as contingency spell if you are affected by ____, but you could not set it up to go off if another creature is affected by something.

Scarab Sages

wraithstrike wrote:
Tarantula wrote:
How about just a contingency spell to cast true strike on you if you successfully hit with an attack with a grab rider?

That wont work because the trigger has to be something that affects you. It cant just be anything you desire as a trigger.

As an example you can cast a dispel magic on yourself as contingency spell if you are affected by ____, but you could not set it up to go off if another creature is affected by something.

Where are you getting that interpretation of contingency from? My reading is that the spell that gets cast has to effect you, but the triggering condition can be anything.

Regardless, using your one contingency to cast true strike seems like a less than optimal use of your one contingency.


Contingency wrote:

You can place another spell upon your person so that it comes into effect under some condition you dictate when casting contingency. The contingency spell and the companion spell are cast at the same time. The 10-minute casting time is the minimum total for both castings; if the companion spell has a casting time longer than 10 minutes, use that instead. You must pay any costs associated with the companion spell when you cast contingency.

The spell to be brought into effect by the contingency must be one that affects your person and be of a spell level no higher than one-third your caster level (rounded down, maximum 6th level).

The conditions needed to bring the spell into effect must be clear, although they can be general. In all cases, the contingency immediately brings into effect the companion spell, the latter being “cast” instantaneously when the prescribed circumstances occur. If complicated or convoluted conditions are prescribed, the whole spell combination (contingency and the companion magic) may fail when triggered. The companion spell occurs based solely on the stated conditions, regardless of whether you want it to.

You can use only one contingency spell at a time; if a second is cast, the first one (if still active) is dispelled.

Why can the condition not be, "when I hit a creature with my bite attack" (which happens to have grab attached to it)?

Lantern Lodge

Imbicatus wrote:
Jayson MF Kip wrote:
Contingent Action for "Cast True Strike when I hit with attack that has the grab ability.". Get there.

You can't use Contingent Action to cast a spell.

Quote:
The readied action must be a standard, move, or swift action—it cannot be used to cast a spell or use a supernatural ability.

Ah, true enough. I suppose it'd need to be Contingent Scroll.

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