| Claxon |
I can't come up with particularly great or interesting ideas. A +1 inherent to dex would provide a slight bonus, but it just doesn't seem like getting good mileage out of a wish. So help me come up with something good or inventive for this.
I'm playing an Undine Archer Ranger in a Skull and Shackles Campaign.
One idea I've had is wishing for a permanent weaponwand effect on my bow. It wouldn't normally be available permanently, but this is a wish. And I was also possibly considering including a wand of Instant Enemy as part of this Wish as well (which is worth ~16,000), but honestly if I had to buy it that wouldn't bother me either.
Thoughts?
| Third Mind |
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Note that I'm just making these up and have no idea what your DM would allow. Also note a few of these are obvious "rip off" of a famous movie line... :D
- An undead monkey familiar named Jack.
- A magic bow that takes away all penalties when shooting underwater.
- Permanent support crew made of unseen servants.
- A magical intelligent canon that targets enemies on it's own.
- A compass enchanted so that it works like a continuous locate object. (could also be a magical treasure map that gives written directions)
- Wings. (call yourself the flying fish)
- The ability to allow your ship to get a swim speed, allowing it to submerge and act like a submarine.
- For your ship to have an X / a day ability to control weather.
- For your bow to have some sort of magical ability to bypass some common, magical arrow defenses (wind wall, etc...) If there is such a thing. Perhaps a percentile chance to get through?
- Your ship is foldable, like the folding boat magic item. Perhaps takes 3 times as long to fold though.
- Your own personal Kraken. His name shall be Timmy... Release the Timmy!
| Claxon |
Well this may not help your character directly but.... Flying ship
Not a bad idea, though it might be beyond the power of a single wish. It's cool. Eventually we as a group wanted to do something like this, but couldn't find a rules legal way to do it without turning the ship into a animated object (which requires a higher caster level than we can possibly muster) and then using overland flight or other spells to achieve this. But everyone in the group does get a Wish, so perhaps if we combined multiple wishes this would be a reasonable thing to obtain.
Ask your character.
I know this seems thematic and helpful Blahpers, and I do not mean this offensively, but this isn't really helpful at all. Of course I am trying to think of this through the lens of what my character would want, but my character is a Besmaran pirate ranger. He has his own pirate ship which he commands as part of the fleet of ships which our group commands. He could wish for wealth or power. Which are effecitvely the same thing, but how one realizes that is the true question. I also don't want to greatly upset the power, balance, or WBL curves too much or expect a wish to grant way more than it should so I have to be "realistic" here. There is fame, well rather infamy. But we have quite a bit of that already. Besides which we
My character has most everything he wants...except he just wants more of all of it. Higher levels of all the same things. I just don't know what to ask for specifically, thats the problem.
Brilliant Energy Enchant on your bow......
Brilliant Energy is a shitty enchantment. Unless you can turn it off. It also has a value of at least 50,000 gp (+1 brilliant energy bow), while a wish is really only worth around 25,000 gp. I like the idea of brilliant energy, but it's honestly a crap enchanement without the ability to turn it off.
Yeah, weird permanent SLAs could be cool. I like the idea of a permanent weaponwand, or permanent fly. Permanent Reincarnate (like the reicarnating druid archetype) could be interesting as well.
These are pretty interesting ideas as well, and along the lines of things I had considered. I've been allowed to take a Roc as my animal companion, so wings or permanent flight is less interesting to me. However, some SLA or other such abilities could be fruitful.
@ThirdMind, some good interesting ideas there.
Keep the ideas flowing, they help me to inspire my imagination.
Fruian Thistlefoot
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Ask for a wished up humaniod bane weapon enchant on your bow. Works on anything humaniod and monstrous humaniod. Would put your bow over the top in this campaign lol.
I agree brilliant energy is crappie unless you can turn it off and on.
There is also option for (su) gravity bow. Any bow handled by you is automatically enhanced with the spell gravity bow.
(Su) all bows held by you have the critical multiplyer increased by 1. Bows become x4 weapons in your hands.
| blahpers |
In that case, I'd have to second some kind of enhanced ship since it seems to be what the character craves (unrivaled power). Alternately, perhaps a map to the location of a great (and unclaimed) lost treasure. It gives a bit more leeway as to how much you can get from such a wish if you leave the GM room to make an adventure out of it.
| Third Mind |
More? ... *nods* More.
- Your ship creates a maelstrom x times a day, where you decide,A for on-sea warfare.
- The ability to speak to and understand sea life.
- Constant radar sense when under water.
- The ability to walk on water (like the spell).
- A trident that allows you control your ship without anyone aboard. Like a remote control.
- Double your ships speed.
- The ability for your ship to rotate in place without wind and such.
- Your ship is guarded by pirate spirits that when commanded (so many times a day), will attempt to remove target enemies from the ship forcibly.
- Barrels of endless food and clean water supply (or other supplies which you may need more of).
- Your ship repairs itself. Hour long process of course.
| Paulicus |
I like the idea of some kind of special & thematic ability/SLA for you or your ship. The submarine ship is a good idea, and control weather could have many applications. If nothing else, you'll never get caught without a breeze out at sea! Some of this does depend on what your party is already capable of, though.
Giving you GM an adventure hook by asking for a map to lost treasure might be a good idea, and would probably offset the temptation for GM wish-twisting.
| Westphalian_Musketeer |
I can't come up with particularly great or interesting ideas. A +1 inherent to dex would provide a slight bonus, but it just doesn't seem like getting good mileage out of a wish. So help me come up with something good or inventive for this.
I'm playing an Undine Archer Ranger in a Skull and Shackles Campaign.
One idea I've had is wishing for a permanent weaponwand effect on my bow. It wouldn't normally be available permanently, but this is a wish. And I was also possibly considering including a wand of Instant Enemy as part of this Wish as well (which is worth ~16,000), but honestly if I had to buy it that wouldn't bother me either.
Thoughts?
Who is providing the wish? This is very much integral to the decision to even *make* the wish.