Human favored class bonus and Sacred Fist (Warpriest)


Rules Questions


1 person marked this as FAQ candidate.

How does the human favored class bonus interact with the Sacred Fist archetype?

1: Can you even take the Favored Class Bonus as a sacred fist Warpriest?

2: Is the Favored Class bonus just a bonus combat feat ( in which you have to meet all prerequisites), or does it function as the Warpriest class feature?

3: If a Sacred Fist can take this favored Class bonus, does the Warpriest get a combat feat as the original class, or would it be a bonus style feat?


I'm leaning towards no you can't take it. But it might be allowed in which case it'd be just a normal combat feat.


1) Yes
2) Bonus Combat Feat and must meet prerequisites.
3) Bonus Combat Feat

Thats my RAW and RAI reading, but check with your GM, because I've heard some rule it counts as a feat using the Warpriest Class Feature, but I see nothing indicating that it is. It's not even named the same as the class feature, so I think its meant to differentiate between them myself.


i count it as a feat gained from the clss feature:

i do that because i think that every single FCB expands a class feature of said class (apart from hp/sp obviously)

so, i think they wanted this favored bonus to be an increase in the "bonus feats" feature of warpriest. like p.e. is the +1/6bonus arcana and etc.

as far as your questions:
1:i would say no. you have traded away that class feature, so getting an increase on it would seem out of place for me based on my ruling
2: class feature
3:not applicable

about 1:
i think of it p.e. like playing a bard that trades away inspire courage, and having a FCB "+1/4lvl on bonuses granted from inspire courage".


I think you would still get it, but not actually get the benefit until level 15, which is the only warpriest bonus feat that is not traded out. This is similar to the Bladebound Magus and the Elf FCB which has already been stated to work.


shroudb wrote:
i do that because i think that every single FCB expands a class feature of said class (apart from hp/sp obviously)

I disagree:

Human Fighter & Brawler: Gain a +1 bonus to the brawler's CMD when resisting two combat maneuvers of the brawler's choice.

Elf Several: Add 1 foot to the bloodrager's base speed. This includes a few classes that don't get increased movement as a class feature.

Elf Hunter & Ranger: Choose a weapon from the following list: longbow, longsword, rapier, short sword, shortbow, or any weapon with "elven" in its name

Thats all I can really check ATM because I'm about to start a game, but the there is a slight precedence to give classes FCB's outside class abilities.


Under A Bleeding Sun wrote:
shroudb wrote:
i do that because i think that every single FCB expands a class feature of said class (apart from hp/sp obviously)

I disagree:

Human Fighter & Brawler: Gain a +1 bonus to the brawler's CMD when resisting two combat maneuvers of the brawler's choice.

Elf Several: Add 1 foot to the bloodrager's base speed. This includes a few classes that don't get increased movement as a class feature.

Elf Hunter & Ranger: Choose a weapon from the following list: longbow, longsword, rapier, short sword, shortbow, or any weapon with "elven" in its name

Thats all I can really check ATM because I'm about to start a game, but the there is a slight precedence to give classes FCB's outside class abilities.

for the brwler is looks like his class ability to pick a maneuver and gain a bonus to it's cmd (and cmb).

the others yeah, they seem like racial stereotipes (elves are quick and etc)

although i agree, my ruling is not all conclusive. it just seem like the most reasonable to me.
it gives a bit more power to warpriest and limits a bit the sacred fist (who is already powerful enough imo).
so no problem for me.

but yeah, what a surprise, ACG needs something other to be faq'ed, who would ever guess^^

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