| lorenlord |
I've always played that getting hit by a torch exposes one to the rules of catching on fire (DC 15 reflex to avoid).
Is this correct?
I'd have to go with shroud on this one. I mean it leaves it open for the torch to become a much more powerful item than intended at that point, I'm thinking. Also, possibly eliminating covering something in a flammable liquid? It is an interesting thought, though.
| Wheldrake |
Yeah, after having done it last week to a PC, I got to thinking it was rather extreme.
I think I've decided to say that the goblin pyros had some device like a holy water sprinkler rigged that would spread burning oil. By making it an improvised device with a good chance of exploding in the user's hands, I should be able to prevent most players from wanting to wield one. <g>
Of course, you could just throw an oil flask on your target, and *then* go in with the burning torch.