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1 person marked this as FAQ candidate. |

When under the effects of an Enlarge Person spell, the users equipment (weapons and armor) enlarge to suit (per the spell description). It also specifies in the spell description that these enlarged weapons do size appropriately more damage, assuming they never leave the wielders hands. My question now is does this size increase also apply to Hit Points of the weapon? And if so, would an "enlarged" longsword be able to withstand some sunder damage, only to become broken when the spell wears off/ weapon gets dropped. And on the converse, could a sword that is broken become "un-broken" when the wielder becomes under the effect of Enlarge Person and the weapon grows in size?

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A larger weapon will have more HPs but the hardness won't change. A medium weapon that becomes large has 2X the Hps.
If you dropped the weapon it still retains the damage but its HPs would change so yes, it could gain the broken condition if dropped.
Also, if you had a broken weapon and you enlarged then it is possible for it to lose the broken condition if the damage is no longer at least half of its HPs.

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Since the spell makes no reference to any change, the hardness and the hit points of your weapon remain unchanged. Just as your own hit points don't change.
This is incorrect. The Enlarge Person spell states:
"All equipment worn or carried by a creature is similarly enlarged by the spell. Melee weapons affected by this spell deal more damage"
If you then reference the table "Common Armor, Weapon, and Shield Hardness and Hit Points" under "Breaking Items" in the "Additional Rules" chapter, you'll see that note 2 for HP reads:
"The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium."
Thus, if your equipment becomes Large in size (assuming you're a medium creature before Enlarge Person is cast) then your weapon and armor's HPs will double.

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Your HPs don't change because the spell specifically calls out what changes your character makes when it is cast. The spell also mentions that all items carried are enlarged as well and then goes on to mention that magic properties don't change. It's in the rules that larger weapons have 2X HPs. It's not a magic property. Therefore, the weapons held/carried would have more HPs.
Now, it is just 2X normal HPs minus any bonuses due to enchantments.
So, if you had a medium +3 longsword (5HPs + 10 per enhancement) it would have 35 hps. If enlarged it would have 40 HPs. You don't double the enhancement bonus to HPs, just the base HPs.

KahnyaGnorc |
From http://paizo.com/pathfinderRPG/prd/additionalRules.html
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.

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KahnyaGnorc wrote:Ah, an excellent point! So the creature's size increase scales with the increase in weight, cancelling out any increase in encumbrance.From http://paizo.com/pathfinderRPG/prd/additionalRules.html
Quote:
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.
Hehe, funny thing is you're actually more likely to become unencumbered if you enlarge.

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From http://paizo.com/pathfinderRPG/prd/additionalRules.html
Quote:
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.
Great. Now I am going to have to completely respec my Halfling. There is no way he isn't encumbered now that I can only apply 3/4 of the weight his already low strength allows him to carry. :(

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There's nothing officially stating that the weapon gets the extra HP or Hardness. Feel free to houserule.
Just remember, "What's good for the goose is good for the gander."
There is no extra hardness for an enlarged weapon.
There already is something official. It says it in the spell that all carried gear and equipment becomes enlarged and thus you follow the rules for large weapon HPs. It seems pretty straight-forward to me. No houserules here, it's all in the rulebook.
Edit: Also, we already know that your weapon damage goes up one step when you enlarge. Why would you follow the rules to let it do more damage but not give it HPs? That seems a little retarded.

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Red Wullf wrote:Hehe, funny thing is you're actually more likely to become unencumbered if you enlarge.KahnyaGnorc wrote:Ah, an excellent point! So the creature's size increase scales with the increase in weight, cancelling out any increase in encumbrance.From http://paizo.com/pathfinderRPG/prd/additionalRules.html
Quote:
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.
Well, not really. I have never seen this mentioned with this spell, but if your encumbrance load increases due to the size change, then so should the weight of your equipment. If your equipment goes from medium size to large size, the weight is 400% as heavy.

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anthonydido wrote:Well, not really. I have never seen this mentioned with this spell, but if your encumbrance load increases due to the size change, then so should the weight of your equipment. If your equipment goes from medium size to large size, the weight is 400% as heavy.Red Wullf wrote:Hehe, funny thing is you're actually more likely to become unencumbered if you enlarge.KahnyaGnorc wrote:Ah, an excellent point! So the creature's size increase scales with the increase in weight, cancelling out any increase in encumbrance.From http://paizo.com/pathfinderRPG/prd/additionalRules.html
Quote:
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.
Yeah, they would both go up but they are both X2 so it equals out. The kicker is that your strength goes up by +2 as well so your carrying capacity is actually going up more than a flat X2 and the Str increase changes the point at which you become encumbered.

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You know...in relation to a Enlarge person spell, I also have a question about it.
If you subject said individual to a Permanency spell, does the weapon also become permanently enlarged?
No, even permanency still follows the rules of the spell and the spell says that if you drop it it reverts to its original size. However, all you have to do is buy a larger weapon. Permanency only changes the duration to permanent.

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Since the spell makes no reference to any change, the hardness and the hit points of your weapon remain unchanged. Just as your own hit points don't change.
Lots of opinions on this one, but I think this is correct. The spell doesn't call it out, therefore interpreting a stat change feels dubious.
As others said, house rule seems fine.