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A friend told me that silver dragons are not good nor evil but will follow a strong leader. I had an idea for a a group of silver dragons to be following a human (by group i mean around 8) all in human form (they have polymorph). My problem is what would make 8 silver dragons follow a human and be fiercely loyal to them?

The Smiling GM |

Your friend is wrong. Silver Dragons are good. They are likely LG. Check the bestiary. You can also check the prd or d20pfsrd for the normal alignment of creatures
And dragons don't just start to obey or become loyal someone because they are around them.
when you run the game you may like to play as per what is written to the letter, but not everyone has too. Let up, relax, have a "J", whatever let other people game the way they want to.

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perhaps the human in question is a high level Paladin of Apsu that fought to free and return a powerful relic that belongs to the silver dragons.
Maybe the human was once a silver itself and was Reincarnated (as per the spell) after a great battle.
just a couple of ideas that spring to mind
I really like the relic idea. The way i've envisioned the group is a bunch of silver haired people with one in the center who has black hair. How long does it take a dragon to go from child to adult?

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Why not just use one of the Primal Dragons? They have the advantage of not being established quite a lot in most Dnd Mythology, so you can give them whatever personality that you want.
What would make dragons obey a human?
I'm glad you asked...ORBS OF DRAGONKIND...seriously, such a classic artifact item.

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The orbs are a domination effect, where as i believe Azure wanted more of a following because of love/respect of the human.
Mostly respect or gratitude or something that is their idea. Not love though. Maybe he did something for silver dragons years before and they granted him the power to age like a dragon and some (who were children at the time) chose to follow him when they became adults?

wraithstrike |

I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.
I thought you were trying to prevent that. Is the man a PC or an NPC?
If it is an NPC then you can make up an in-game reason or give him an artifact that allows this to happen.
wraithstrike |

The Smiling GM wrote:The orbs are a domination effect, where as i believe Azure wanted more of a following because of love/respect of the human.Mostly respect or gratitude or something that is their idea. Not love though. Maybe he did something for silver dragons years before and they granted him the power to age like a dragon and some (who were children at the time) chose to follow him when they became adults?
Maybe he has been prophesied to _____, and they are looking out for him until the time comes.
PS: That does not mean the prophecy has to be true. :)

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I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.
Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.

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If he found a clutch of either eggs or newly hatched baby dragons whose parents had disappeared/been killed/whatever and raised them they could very easily be loyal to their foster father. You'd probably have to make the "man" an elf or one of the other long-lived races though.
I havent yet given him a race...but you gave me an idea. How does this sound. After a long and brutal battle 1 mortally wounded silver dragon guards a clutch of eggs. A man comes across them in a cave. The dragon peers into his mind and soul and determines that he is will look after the dragons and gives him their soul (kinda like the thing from Lands of Linnorm where after you kill a certain one their soul enters you and you fight for dominance, only this time they give in willingly) and he becomes almost immortal. He cares for the dragons, trains them, and ya...

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Azure Shin wrote:I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.
I'm thinking of setting it up as a dragon clan not just a bunch of random dragons. Or it could be something like the sorceress bloodline but highly concentrated.

JoeJ |
JoeJ wrote:I havent yet given him a race...but you gave me an idea. How does this sound. After a long and brutal battle 1 mortally wounded silver dragon guards a clutch of eggs. A man comes across them in a cave. The dragon peers into his mind and soul and determines that he is will look after the dragons and gives him their soul (kinda like the thing from Lands of Linnorm where after you kill a certain one their soul enters you and you fight for dominance, only this time they give in willingly) and he becomes almost immortal. He cares for the dragons, trains them, and ya...If he found a clutch of either eggs or newly hatched baby dragons whose parents had disappeared/been killed/whatever and raised them they could very easily be loyal to their foster father. You'd probably have to make the "man" an elf or one of the other long-lived races though.
That could definitely work. If you want to stick close to the Bestiary description, silver dragons are Lawful Good so it might help if the guy was also LG or something not too far from it.

JoeJ |
Azure Shin wrote:I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.
I don't know why it would be hard to sell. But then, I always make it clear to my players that I consider Bestiary entries to be just suggestions.

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LazarX wrote:Azure Shin wrote:I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.
I don't know why it would be hard to sell. But then, I always make it clear to my players that I consider Bestiary entries to be just suggestions.
Because Dragons come with tropes, expectations, and flying against those tropes without selling it, just looks like a contrived hackneyed plot.

JoeJ |
JoeJ wrote:Because Dragons come with tropes, expectations, and flying against those tropes without selling it, just looks like a contrived hackneyed plot.LazarX wrote:Azure Shin wrote:I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.
I don't know why it would be hard to sell. But then, I always make it clear to my players that I consider Bestiary entries to be just suggestions.
There aren't any universal dragon tropes that I'm aware of beyond big and reptilian. Everything else is dependent on the specific setting.

wraithstrike |

LazarX wrote:JoeJ wrote:Because Dragons come with tropes, expectations, and flying against those tropes without selling it, just looks like a contrived hackneyed plot.LazarX wrote:Azure Shin wrote:I may have remembered it wrong but the fact remains i need a way to have a bunch willing to serve one man, even to the point of becoming fiercely loyal.Why? Dragons, even the good ones are among the most egotistical creatures in the Bestiary. They have a very healthy sense of their own self importance compared to the short lived ants that scurry beneath them.
They might show respect to the rare human that merits it, but it stretches credibility that a whole bunch of them (for dragons rarely socialize, being loners by nature) would follow a Human like a bunch of doting puppies.
Yes it's your world and scenario and all that. I'm just glad that I'm not the one who has to sell that performance to a bunch of players.
I don't know why it would be hard to sell. But then, I always make it clear to my players that I consider Bestiary entries to be just suggestions.
There aren't any universal dragon tropes that I'm aware of beyond big and reptilian. Everything else is dependent on the specific setting.
Dragons in D&D/Pathfinder history have that(arrogance) assigned to them no matter if they are good or bad. Of course each campaign world can change things, like in Eberron any dragon could be any alignment. So one could not say "It is safe to speak to the Gold dragon. You might end up being lunch. And as long as your players know that monsters are not set in stone in your version of DD/PF then I think that makes it a lot easier than someone like myself, who has most(but not all) races following certain stereotypes.