Alright so right before all this quarantine stuff started happening I was about to join a pathfinder (v1) game. I decided i wanted to play a Swashbuckler. Its been a LONG while since I played pathfinder but I remember really having fun playing a Swashbuckler (even had a Swash/Pally build using spiked shields for a Gesalt game but i digress). I looked up a few guides and tweeked a few things to more fit my play style and my likes....then i noticed something. Carry Weight. All the guides I saw said to dump Strength (except maybe 1) to either a 7 or an 8 depending on point buy. I build my character, put in stats, buy stuff...then i notice it, the light load for someone with 7 Strength....is 23lbs. That is enough to carry my armor and a Rapier. That is it. No carry capacity for my buckler, dagger, a slashing weapon i got. What good is a high dex if your str is so low you cant bring anything with you? So yes. I desire help fixing my build. Currently I chose the Musetouched Aasimar for the Dex and Cha boost and it's a 20 point buy. I've already said Muleback cords will likely be the fire magic item I invest in...but thats a few levels off as it is. Also I do have an animal that can carry things for me but I cant even carry all my most basic equipment with me currently. Thank you.
Now what feats would work good with this character? Already thought about improved initiative. At level 3 that would put my initiative at +14 as a Sword if Valor Paladin. At least I hope it would. They add charisma to initiative. Level 3 swashbuckler adds +2 if you have any panache. Then improved initiative for another +4. Please tell me these stack.
Guiding Blade Swashbuckler and Sword of Valor Paladin are 2 good options. Sword if valor would give me an additional +5 to initiative and I could always grab the improved initiative feat to add more. I do like the idea of using charmed life on allies too. A lot of these have really helped. Thanks everyone :) also love I broke someone's mind with the whole spiked shield swashbuckler idea lol. The best thing about it is at level 5 the shield gets the improved critical feat for free.
So I posted a while ago about 2 possible builds and I've decided to do an Aaesimar Swashbuckler/Paladin build and wanted some advice. For starters here are my base stats, some race information, and my preferences. 13, 15, 15, 16, 16, 17 (got lucky what can I say)
Why 16+4 you may ask? Spell casting isn't my strong suit. Never been good at playing full on magic classes, I like rogues and combat characters. I decided to give up the Aaesimar spell like ability racial bonus and roll on the d% table and I got an additional +2 charisma (praise be to the celestial who is my characters ancestor). Fun fact as well spiked shields work with the swashbuckler weapon choices for panache. As I said before I prefer mostly combat classes and not into any overly magical ones. I liked this build because at level 2 I added +10 to all saves 3 times a day and +5 any other time. But also I felt that the Paladin offered a lot of what the Bard was going to offer me but also gave me a few simpler combat abilities and less magic focused. It's been a while since I played pathfinder so I would appreciate the feed back and advice. Thanks
So I had an idea and that was swashbuckler Saladin. I'm honestly not much of a spell caster player so a pure spell casting class kind of turns me off (sorry no offense ment just not my cup of tea) so I was thinking more of a class that would help support me and my party while also going along with the whole main stat thing. I settled on Paladin. At level 2 I can add +5 to all my saves and another +5 3 times a day. Also found out that you can use any spiked shield (other than tower) as a 1 handed melee piercing weapon which helps out swashbuckler. Thoughts?
So a friend of mine has decided that they want to run a campaign where you start with 2 classes and each level you get a level in each class. I'm thinking about going Swashbuckler/Slayer and I wanted the thoughts of others. I'm also open to Races though i'm not 100% what races will be allowed or not. Right now i'm wanting to get a good combo of classes, i like dex based classes over strength and I also like being a scout and face. Thanks for your help in advance
Lucy_Valentine wrote:
See if this was posted at the beginning it would have been a lot more helpful. Just saying "No it doesnt work" doesnt really help even if you say it 5 different ways. And as to the "Paizo aren't going to clarify something this obvious" comment. By clarify i meant put it as a little bit in the ability description itself not make a press release or anything. "Swashbuckler Weapon Training (Ex): blah blah blah (does not stack with keen or improved critical feat) blah blah blah" Anyways thats the end of this thread
OilHorse wrote:
I just posted under this but the grey area is the situational setting of it. Also by your logic the fact that it doesnt say it doesnt stack means it does.
chbgraphicarts wrote:
Swashbuckler Weapon Training (Ex): At 5th level, a swashbuckler gains a +1 bonus on attack and damage rolls with one-handed or light piercing melee weapons. While wielding such a weapon, she gains the benefit of the Improved Critical feat. These attack and damage bonuses increase by 1 for every four levels beyond 5th level (to a maximum of +4 at 17th level). Again it says they get the benefit if conditions are met, that is the big grey area to me. Thats like saying that if you're using a keen scimitar your crit range is 15-20. But if you get dervish dance that same scimitar can also be piercing and now qualifies for this situation bonus but doesnt get it.
Eltacolibre wrote: It's not a grey area...nobody questions it, at the end of the day, whatever you want to do in your homegame is your prerogative. It seems like it is a grey area. I've looked at guides for this brand new character saying to either get keen blades or improved crit (they say the blades are better) because it stacks. I've had my GM say as plain as day that it does stack but it doesn't stack with improved crit (not saying it as a house rule just that it does) So i will say once more. I understand improved crit and keen dont stack fine. But as far as this ability goes (its more or less a better version of improved crit because it adds to hit and damage as well) it is a grey area and needs to be addressed formally by paizo.
Azten wrote: This swashbuckler? Yeah, it stacks with that class. No the one found in the new class guide http://paizo.com/products/btpy978v?Pathfinder-Roleplaying-Game-Advanced-Cla ss-Guide
Thomas Long 175 wrote:
Gains the benefit of, not the actual ability. I think this is a grey area at the moment. Its not improved crit only like it thus you cant use it as a reference but it is the benefits of it. I'm hoping Paizo will address this grey area. My GM says it stacks so i'm happy for the extra crit range but ya...since this just came out i just don't know.
born_of_fire wrote:
I can see why it would be problematic for the 9-20 but right now we have a custom class playing in ours (a myrmidon) and he is criting like crazy. Also apparently my ability and keen do stack cause its part of my class (go me). But the main reason i want a high crit range isn't for the damage, its because of my class. I use Panache points and i get them back by scoring a critical hit, that's why i want more crit range.
The reason i'm asking all this is because of the new swashbuckler class. If gives an ability that gives the effects of improved crit without being improved crit itself. So here is the question, which one is right? (here is the ability discription)
Katana - crit range 18-20 Way #1 - Keen + improved crit + swashbucklers weapon training = 9-20 crit (3 points for each keen, improved crit, and weapon training) Way #2 - Keen + improved crit + swashbucklers weapon training = 12-20 crit (one of the improved crit things doesnt stack) Way #3 - Keen + improved crit + swashbucklers weapon training = 15-20 crit (even though all 3 of these are here only 1 works) Which one is right?
Kazaan wrote: Pathfinder doesn't stack like that in the first place. It's always based on the base value not cumulative so if it did stack it would be a 3 point increase in the range, taking you from 15-20 to 12-20, not to 9-20. So, "it doesn't stack" means they don't combine at all. Thats what i thought, I'm wanting to know if having keen and improved crit will take me to 12-20 or if its a waste of time to get improved crit
I am confused by something regarding these. First off yes i know they don't "stack" but that's where the line is blurring. To me (this is my take on this) stacking is if i'm using a katana (18-20) with keen (reduces it to 15-20)and get improved crit would then stack the bonuses and get another 6 points reduction instead of just the normal 3. I'm being told that's wrong though and even if i had keen and improved crit i would still be at 15-20. Can i have some help understanding this?
LazarX wrote:
I'm thinking of setting it up as a dragon clan not just a bunch of random dragons. Or it could be something like the sorceress bloodline but highly concentrated.
JoeJ wrote:
I havent yet given him a race...but you gave me an idea. How does this sound. After a long and brutal battle 1 mortally wounded silver dragon guards a clutch of eggs. A man comes across them in a cave. The dragon peers into his mind and soul and determines that he is will look after the dragons and gives him their soul (kinda like the thing from Lands of Linnorm where after you kill a certain one their soul enters you and you fight for dominance, only this time they give in willingly) and he becomes almost immortal. He cares for the dragons, trains them, and ya...
The Smiling GM wrote: The orbs are a domination effect, where as i believe Azure wanted more of a following because of love/respect of the human. Mostly respect or gratitude or something that is their idea. Not love though. Maybe he did something for silver dragons years before and they granted him the power to age like a dragon and some (who were children at the time) chose to follow him when they became adults?
The Smiling GM wrote:
I really like the relic idea. The way i've envisioned the group is a bunch of silver haired people with one in the center who has black hair. How long does it take a dragon to go from child to adult?
A friend told me that silver dragons are not good nor evil but will follow a strong leader. I had an idea for a a group of silver dragons to be following a human (by group i mean around 8) all in human form (they have polymorph). My problem is what would make 8 silver dragons follow a human and be fiercely loyal to them?
This is just my 2 cents on this. I believe a Paladin should be any alignment that his/her deity is but lawful. Meaning you follow the laws of your religion, everything after that it how you want to play it. Someone posted something about Calistra (my favorite Deity but i'm told i have to stop picking her) If there is a character who is a Paladin of Calistra then they should follow the rules of the "church". Calistra isn't one for donating coins to the poor or helping an old lady across the street. If someone ran over the old lady over they might seek vengeance on the part of the old lady though. The term "Paladin" more or less means "Warrior Of God" well if that is what it means then shouldn't it be up to my god what alignment i am?
Well it started with my sorceress having some fun with 3 beautiful half elf asian well endowed (we rolled for these) triplets. The Dm had me roll a preform check and ya...nat 20. But now the whole party has died cause the boss triple 20'd our tank (in our campaign nat 20x3 = instant kill. nat 1x3 = instant death)then the rest of us kinda fell...so i'm the only one left to make a character. But i get to keep my harem since i made it into a guild before i died. I've pretty much decided between a OoC Cavalier, a Dragoon, or a cleric. I'll say now i hated my sorceress near the end. Hate spell casters in general (nothing against them just dont fit with my play style)so kinda wanna stay away from spells. Also thank you all again for your time in helping me. After I finally decide on the class would you be able to help me with race and feats?
lemeres wrote:
Might want to add i also acquired a "harem" and i'm told i must get leadership at level 7. So i want to avoid anything that can take away from my rating or spells.
Dark Immortal wrote:
God Cleric? Again new to pathfinder i apologize.
Secret Wizard wrote:
I was thinking Cavalier with the order of the cockatrice. Sent it to the dm for his thoughts and he said "Naw wouldnt suggest it"
lemeres wrote:
Well to answer your question it was rolls and i rolled almost max in everything. I believe it was 18/18/17/17/17/16. I also have a +2 to any stat (without my racial) and it would be starting at level 4
As the title says i'm trying to make a charisma fighter but its not going very well. I'm still relatively new to Pathfinder and the two classes i've played were a Rogue and a Chaotic Evil Ninja. I rp'd the ninja part so well i got the whole party killed...but the DM said it was just cause i was being faithful to the character. Moving on. I want help to create a high damage character. I dont mind if he duel wields or uses something like a spear. Giant swords and axes arent really my style. Nothing against them just always been more of a blade or spear guy. Anyways I was hoping to get some ideas and or help on what to make. Thank you for your time and thoughts. |
