| hargoyle |
We're playing Way of the Wicked (extremely good evil AP). My Alchemist kicked the bucket and now a new face has to ruin the world.
The biggest problem with the Alchemist was the concept. I wanted to be a Criminal Mastermind but didn't quite manage to do that. Now that I have a second chance I'm trying to pull it off with Oracle. Granted, she's not an INT based class but what she lacks in Intelligence she makes up with sheer Charisma.
What I've done and considered already: I've read Sean Fitz Simons Channelling the Cosmos -Oracle guide. I want to focus on Knowning things and possibly to battlefield control. Spellwise I'm dumb struck. Especially if I take the Ancient Lorekeeper archetype. Which Wizards spell compliment my own?
Some options I'm interested in:
- Arhcetype: Ancient Lorekeeper (Elf). If I'm not taking this then my race choice is Gnome.
- Mystery: don't know. Lore seems interesting, as does Juju.
- Magic Items. Is there some Oracle specific / helpful stuff out there?
- Traits. Fate's Favored maybe. With Stone of Good Luck. Is this a good idea? Any other Luck -geared Magic Items out there?
- Feats. Divine Protection, because there's never enough cheese. Breadth of Experience to identify them Monsters immediatly. But them others? Don't know.
I know that the whole concept is still in its infancy. Please help me to sort this out.
| Tangaroa |
| avr |
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For an oracle mastermind, the Psychic Searcher archetype seems better than ancient lorekeeper.
Oracle-specific items mostly give access to more revelations. The ring of revelations is the one you'll most likely use.
The other commonly used item which gives a luck bonus is a jingasa of the fortunate soldier.
If your GM is sensible enough to allow oracles to use their charisma rather than wisdom bonus with these spells, the Toppling Spell metamagic + spiritual weapon/ally is useful for battlefiekd control.
Captain K.
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Eldritch Heritage is always a hoot for Oracles, especially caster Oracles. Quite a few have Diplomacy or Bluff as Skill Focus requirements which won't hurt your concept. It's squeeze more out of your Cha at any rate, and Way of the Wicked goes up to a very high level so you'll get mileage out of it.
Cartmanbeck, frequenter of these boards has written a useful guide.
http://www.pathfindercommunity.net/tyler-s-pathfinder-guides/magic-in-the-b lood-a-guide-to-eldritch-heritage-and-sorcerer-bloodlines