
MaxBarton |

Today I have a game starting and I just found out my party has nobody for melee other than a single animal companion. The party consists of a cleric, ranger, and gunslinger.
I'm looking for advice on what some of the best melee builds are. The swashbuckler and slayer look like fun, and I'm a bit exhausted on playing a 2-handed fighter (or rather seeing them played). I'm really open for any ideas at this point, and psionics are allowed in the game.

SunsetPsychosis |

If you're allowing psionics, I'm a huge fan of the Aegis or Soulknife. If you build an Aegis with Reach, the Push and Pull abilities, and stuff like Powerful Build and a polearm and you start knocking enemies all over the battlefield.
Soulknife can be a lot of fun. Solid at TWF, or you can go with something like Deadly Fist/Gifted Blade and build a pure Wisknife.
For non-psionic stuff, TWF slayer is pretty solid, but you'd be relying on the animal companion to give you flanking bonuses. Swashbuckler with Slashing/Fencing Grace is now the go-to for agile melee builds. Brawler is a lot of fun, especially with Pummeling Style.

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The cleric can mix it up OK probably.
I'm assuming the ranger is an archer, so no melee there.
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A Sylvan Sorcerer or Summoner would work pretty well in that party; you've got arcane magic + a pretty nice tank if you build for it.
Saurian or Lion Shaman focusing on summoning stuff at around 5 can just put Nature's Allies wherever on the board they need to be along with a decent companion to tank (and can join in later on too with wild shape / natural spell).
Oracle, if you build it right, can be great at melee or have a companion that's great at melee.
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For just straight melee, Paladin for great tanking and OK dps, Barbarian for great dps and OK tanking, other stuff depending on what you want really.