
ptrst |
Hello everyone. First time posting here. I am currently playing a character that is trying to become the best Sleight of hand-er in the world.
A little about my character. I am currently a level 10 kitsune rogue with the following bonuses:
Ranks 10
Skill focus +6
Deft Hands +4
Team pickpocket +4
Gloves of Larceny +5
Dex bonus +5
Class skill +3
Trait +1
http://www.giantitp.com/forums/showthread.php?327356-Pathfinder-Making-the- most-of-Typed-Bonuses
Using the above mentioned thread I see that I could get a pendent of knowledge for an insight bonus and possibly a ring of terrible cost for a profane bonus. Does anyone have any suggestions or knowledge as to further ways this could be increased?

ptrst |
Does the teampickpocket count as aid another?
I am basically looking for a sleight of hand version of this thread: http://paizo.com/threads/rzs2nxq0?Highest-Diplomacy-Can-You-Get-Your-Bonus- Over
I've done a fair amount of googling but it is hard to say if I am missing something or don't know what to google in the first place.

Sangalor |

You can also gain
- competence bonuses (ring), typically in the magnitudes of +5, +10, +15
- enhancement bonus to dex score of +6 -> +3 to the check
- inherent bonuses up to +5 to the dex score
Basically, there are only a few options besides boosting the dex score as much as possible.
Depending on the class you play you might also get bonuses like 1/2 your class levels...

ptrst |
You can also gain
- competence bonuses (ring), typically in the magnitudes of +5, +10, +15
- enhancement bonus to dex score of +6 -> +3 to the check
- inherent bonuses up to +5 to the dex score
Basically, there are only a few options besides boosting the dex score as much as possible.
Depending on the class you play you might also get bonuses like 1/2 your class levels...
Do you happen to have some guidance on the competence bonus for the rings? I see some rings that provide bonuses of +5 or +10 to things like climbing or swimming in the rings page, however, I do not see anything for sleight of hand. Unfortunately I am not sure how easily I'll be able to convince my GM to allow a +10 or +15 skill ring if it is not on the official list.
As for the 1/2 bonus I unfortunately did not know about that when I picked my character. I'd have gone for catfolk instead of kitsune if I had.

Sangalor |

The 1/2 bonus has nothing to do with being catfolk or kitsune or something else, though of course you may have racial bonuses there as well. I was referring to classes and archetypes for bards, rogues etc. who often get a boost there as they level up.
I am not aware of a standard item that provides you sleight of hands competence bonuses. However, the formula is straightforward, you can find it in the magic creation chapter. For a ring of sleight of hand I think it is bonus^2*100 GP, so a bonus of +5 costs 2500, a bonus of +10 costs 10*10*100=10000 GP. You can look at rings of swimming to see examples.
Of course, if your DM bans all crafting it may be difficult.