
Lugh Ildanach |

New party, five players.
Oracle, Spellslinger (Wizard), Slayer, Hurler (Barbarian) & Bard.
Party wants to discover new places, visit locations few people have been to. They are all kinda experienced 3.5 players but have almost no Golarion knowledge.
¿Which Adventure Path do you recommend and why?
Oh, no RotRl, I'm already DMing that.
Thanks in advance!

prototype00 |

Jade Regent does a good job transitioning from medieval swords and sorcery to Viking sagas (with some added eastern spice) to northern (ie North Pole literally)wilderness/First Nations myth making all culminating in an epic struggle for the heart, soul and throne of fantasy Japan.
That's some road trip.
Prototype00

alientude |
1 person marked this as a favorite. |

If you want exotic and new places, I don't think anything is going to beat Reign of Winter. The players start in Taldor and end up traveling to:
Irrisen (land of eternal winter)
Iobaria (largely "uncivilized" country not in the Inner Sea)
Triaxus (another planet in Golarion's solar system)
Earth
Multiple demiplanes within Baba Yaga's hut

Charles Evans 25 |
New party, five players.
Oracle, Spellslinger (Wizard), Slayer, Hurler (Barbarian) & Bard.
Party wants to discover new places, visit locations few people have been to. They are all kinda experienced 3.5 players but have almost no Golarion knowledge.
¿Which Adventure Path do you recommend and why?
Oh, no RotRl, I'm already DMing that.Thanks in advance!
If your DM can handle a conversion of something written for 3.5. I'd recommend Legacy of Fire. It's a bit of a railroad in places, but the players definitely get to visit at least one major location that practically no one else has been to.
Oh yes, and it introduced (Erik Mona, the writer of the first instalment, being, well, Erik Mona) players around the world to the harbingers of pain and humiliation known as 'pugwampis'.