Human Slayer's Handbook


Pathfinder Player Companion


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So we're ready to hunt us some dragon, fight off the undead, and soon we'll be equipped for giants. That's all good, but let me ask you something.

Karzoug, Arazni, Baba Yaga, Tar-Baphon.

What do these and many other powerful figures have in common? They are humans. They may command legions of other monsters, but humans always show up in any villainous scheme. From the head of a local thieves guild to the evil arch mage you've been hunting, the odds are they either are or at least employed humans.

And it's not just evil humans that are a problem. Those of us trying to make an honest living as thieves have to deal with human guards and leaders. Any ratfolk will tell you the old saying "Wherever there's food, there's bound to be humans." What we need is a set of tools to fight back Golarion's most widespread pest.

Racist rant aside, what kind of things would you like to see in this book, should it ever exist? Would you like to see it at all?

I personally want to see a ranger archetype specialized in killing humans (or maybe humanoids), poisons that are exclusively harmful to humans (again maybe against other races too), and maybe some information on how other races feel about and deal with human "infestations."


Xin of the Final Hour wrote:

So we're ready to hunt us some dragon, fight off the undead, and soon we'll be equipped for giants. That's all good, but let me ask you something.

Karzoug, Arazni, Baba Yaga, Tar-Baphon.

What do these and many other powerful figures have in common? They are humans. They may command legions of other monsters, but humans always show up in any villainous scheme. From the head of a local thieves guild to the evil arch mage you've been hunting, the odds are they either are or at least employed humans.

And it's not just evil humans that are a problem. Those of us trying to make an honest living as thieves have to deal with human guards and leaders. Any ratfolk will tell you the old saying "Wherever there's food, there's bound to be humans." What we need is a set of tools to fight back Golarion's most widespread pest.

Racist rant aside, what kind of things would you like to see in this book, should it ever exist? Would you like to see it at all?

I personally want to see a ranger archetype specialized in killing humans (or maybe humanoids), poisons that are exclusively harmful to humans (again maybe against other races too), and maybe some information on how other races feel about and deal with human "infestations."

Neither Arazni nor Tar Baphon are human any longer. They have both been undead far longer than either's mortal lifespan.


Pathfinder Lost Omens, Rulebook Subscriber

Two of those aren't humans, Arazni and Tar-Baphon are undead.


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A book about PC-engineered homicide will definitely help with the problem of the murder hobo cliché.

Liberty's Edge

I like to take Favored Enemy (human) when I play Rangers. It's far more handy than you might expect at low levels.


Pathfinder Starfinder Society Subscriber
Squeakmaan wrote:
Two of those aren't humans, Arazni and Tar-Baphon are undead.

Of the seven core races, humans have the second shortest lifespan. Becoming undead is one way to extend that lifespan. Any book about slaying humans has to cover their propensity for turning themselves into undead.


Well it mgith not be a propensity as much as an artifact of a large population. Even if a samller percentage of humans become undead they could have larger absolute numbers due to a higher population.

Also looking at the list it seems more you need a guide on killing mages, more than humans. Especially since it is arguable that Baba Yaga is not human, or at least is no longer human.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Baba Yaga is also not human but a Hag.


Too bad there's too much pro-human bias for this book to ever exist.


Icyshadow wrote:
Too bad there's too much pro-human bias for this book to ever exist.

I don't think that would be the issue with the book. Humans have no particular strengths or weaknesses. There are no specific tactics against them, all the usual things work just fine. You don't need to stab a human in the heart with a sanctified silver stake while you burn the dirt of his homeland in the bathroom of his lover. You can just stab them with any old pointy thing. If you want a handbook on how to kill humans, just read the CRB.


Gamerskum wrote:
Baba Yaga is also not human but a Hag.

Spoiler:
Baba Yaga is human. She was born a human woman in Russia, became a witch, became mythic, etc. Then she came to Golarion. Her full story is in the Reign of Winter AP, complete with full CR 35 stat block that plainly says "Human" not "Hag"
RPG Superstar 2015 Top 8

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The difficulty this book faces is that when it comes to killing humans, the real problem you are facing is not the human-ness of the foe, but its class levels. The human qualities really don't present any particular challenge, nor do they offer any opportunities.

People will want a book on spell caster slaying, criminal overlord slaying, wicked tyrant slaying, etc.. That info will not be human specific, and will apply equally to wicked elves, despotic dwarves, and wayward halflings.


There is one particular weakness that humans have compared to the majority of other races: They can't see in the dark.

Almost every monster and other playable race has low-light vision, darkvision or something even better, like constant detect SLAs, blindsense/sight, tremorsense, scent etc.

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