Salarain
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Howdy Gamers,
I am trying to get this tiefling in before there no longer be able to use the race. Please review and let me know any changes needs to be corrected.
Scarlet Teresa Ophelia Irena Clare
Female Oni-Spawn Tiefling Ranger (Urban Ranger) 1 (Pathfinder RPG Advanced Player's Guide 0)
CG Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +2
Resist cold 5, electricity 5, fire 5
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Offense
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Speed 20 ft.
Melee scimitar +4 (1d6+2/18-20)
Ranged longbow +4 (1d8/×3)
Special Attacks favored enemy (humans +2)
Spell-Like Abilities (CL 1st; concentration +1)
1/day—alter self
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Statistics
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Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 10
Base Atk +1; CMB +3; CMD 16
Feats Weapon Focus (scimitar)
Traits dangerously curious, flame of the dawnflower
Skills Disguise +2, Intimidate +2, Knowledge (dungeoneering) +5, Linguistics +2, Perception +6, Perform (dance) +1, Perform (sing) +1, Spellcraft +5, Survival +6, Use Magic Device +5
Languages Abyssal, Common, Draconic, Osiriani, Ancient
SQ prehensile tail, track +1, wild empathy +1
Other Gear scale mail, iron-tipped distance arrow (40), longbow, scimitar, backpack, bedroll, belt pouch, belt pouch, blanket, chalk, earplugs, fishhook, flask, flint and steel, grappling hook, hammock, mess kit, pole, poncho, hemp rope (50 ft.), signal whistle, soap, torch (4), tattoo, twine (50'), waterskin, 13 gp, 5 sp, 4 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Flame of the Dawnflower +2 damage with a scimitar on a critical hit.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Real Name: Scarlet Teresa Ophelia Irena Clare
Short Name: Stoic "Stoh"
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LazarX
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Carla the Profane wrote:Are you doing some kind of dervish switch hitter build? Looks fun!Yes dervish dance, I know STR is a 14 but at lease I can carry a load if needed. I might drop down the STR to a 12, to increase the INT to a 13 and CHA to a 12?
I don't see the need for Charisma on a Ranger type. 10 is adequate.
Salarain
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I have some changes needed looked at. Please review
Ok here is a feat tree I am pondering for my ranger.
Feat tree: Ranger Urban
1st Weapon finesse
2nd Ranger Combat Style Feat – Mounted Combat
3rd Dervish Dance
5th Combat Expertise
6th Ranger Combat Style Feat – (still Pondering)
7th Boon Companion
9th Improve Disarm
10th Ranger Combat Style Feat – (still Pondering)
11th Agile Maneuvers
13th Improve Dirty Trick
14th Ranger Combat Style Feat – (still Pondering)
15th Teamwork Feat – Outflank (wolf also)
17th Bodyguard
18th Ranger Combat Style Feat – (still Pondering)
19th Improved Share Spell
Other feats looked at:
*Butterfly Sting, *Combat Reflexes, *Dodge, *Quick Draw
Wolf: (in time Dire or Worg)
+1 Int
Feats:
Outflank, Precise Strike, Tandem Trip
What changes should I need to change here?
Kigvan
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There may not be stats for a dire wolf, but a wolf companion eventually becomes large sized, much like a dire wolf.
I personally would spend so much money for a longbow with starting gold. At most I'd buy a short bow, leaves some more money for gear, I particularly like to have some alch weapons such as Alch fire or acid flasks incase of swarms.
Salarain
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Salarain wrote:Wolf: (in time Dire or Worg)There are no stats for a dire wolf animal companion that are PFS legal, and in order to have the Worg animal companion you need to be True Neutral and take the feat Monstrous Mount.
ok, please show me where you come up with I need to be true neutral?
You have learned how to tame and ride exotic beasts.
Prerequisite(s): Handle Animal 4 ranks; Ride 4 ranks; divine bond (mount), hunter's bond (animal companion), or mount class feature with an effective druid level of 4.
Benefit(s): You can select an exotic beast from the list of monstrous mounts to serve as your animal companion or special mount. You acquire and advance this creature in the same way as the mount or animal companion detailed in the class feature used as a prerequisite for this feat. You can also dismiss the creature as dictated by your class feature.
You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry.
Dylos
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Dylos wrote:Salarain wrote:Wolf: (in time Dire or Worg)There are no stats for a dire wolf animal companion that are PFS legal, and in order to have the Worg animal companion you need to be True Neutral and take the feat Monstrous Mount.ok, please show me where you come up with I need to be true neutral?
<snip>
You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry.
At the begining of the worg entry it says this.
Prerequisite(s): Alignment within one step of neutral evil.
True Neutral is the only pfs legal alignment that meets that requirement.
Salarain
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There may not be stats for a dire wolf, but a wolf companion eventually becomes large sized, much like a dire wolf.
I personally would spend so much money for a longbow with starting gold. At most I'd buy a short bow, leaves some more money for gear, I particularly like to have some alch weapons such as Alch fire or acid flasks incase of swarms.
Keep in mind most PFS are close quarters so go Shortbow.
Salarain
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Salarain wrote:Dylos wrote:Salarain wrote:Wolf: (in time Dire or Worg)There are no stats for a dire wolf animal companion that are PFS legal, and in order to have the Worg animal companion you need to be True Neutral and take the feat Monstrous Mount.ok, please show me where you come up with I need to be true neutral?
<snip>
You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry.
At the begining of the worg entry it says this.
Quote:Prerequisite(s): Alignment within one step of neutral evil.True Neutral is the only pfs legal alignment that meets that requirement.
So Chaotic Neutral is out of the question?
Dylos
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Dylos wrote:So Chaotic Neutral is out of the question?Salarain wrote:Dylos wrote:Salarain wrote:Wolf: (in time Dire or Worg)There are no stats for a dire wolf animal companion that are PFS legal, and in order to have the Worg animal companion you need to be True Neutral and take the feat Monstrous Mount.ok, please show me where you come up with I need to be true neutral?
<snip>
You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry.
At the begining of the worg entry it says this.
Quote:Prerequisite(s): Alignment within one step of neutral evil.True Neutral is the only pfs legal alignment that meets that requirement.
If you want a worg yes.
Salarain
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Salarain wrote:If you want a worg yes.Dylos wrote:So Chaotic Neutral is out of the question?Salarain wrote:Dylos wrote:Salarain wrote:Wolf: (in time Dire or Worg)There are no stats for a dire wolf animal companion that are PFS legal, and in order to have the Worg animal companion you need to be True Neutral and take the feat Monstrous Mount.ok, please show me where you come up with I need to be true neutral?
<snip>
You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature's entry.
At the begining of the worg entry it says this.
Quote:Prerequisite(s): Alignment within one step of neutral evil.True Neutral is the only pfs legal alignment that meets that requirement.
Then I am force to a Basic Wolf.
FLite
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Also, don't forget that you can sell stuff back for full gold when retraining at first level.
First game:
Buy short bow
Second game
Sell back short bow,
Buy long bow
At the end of third game
sell back long bow.
spend 2 Prestige to get:
Masterwork +2 str bonus Composite Darkwood (or green wood) longbow
Salarain
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Keep in mind the wolf will (probably) grow to large once you hit level 7. So having a dire wolf pup thats slowly growing is probably the best explanation for how a 100 pound animal winds up bigger than a bear.
No matter the situation is the hatters will not allow me to even touch the alone the Dire part.
SO, I have this feat in the 7th level slot "Boon Companion". This way I get my companion be the same level as I. So the wolf becomes large size, instead of wait until 10th level.
Salarain
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Also, don't forget that you can sell stuff back for full gold when retraining at first level.
First game:
Buy short bowSecond game
Sell back short bow,
Buy long bowAt the end of third game
sell back long bow.
spend 2 Prestige to get:
Masterwork +2 str bonus Composite Darkwood (or green wood) longbow
The plan is
Flame of the Dawnflower +2 damage with a scimitar on a critical hit.Use the Wolf as a Mount. use the trip ability with the wolf. Then i do all my damage while the enemy is prone on the ground.
Since most PFS is close quaters so longbow is not going to be useful in the picture.