Ranzak Question


Rules Questions and Gameplay Discussion


Just got Ranzak today and have a couple of questions.

1. How does his Scvenger work with his beginning deck? Does he just draw random basic cards

2. How does Scavenger work when you banished all basic cards if you already played that scenario?

Thank you

Paizo Employee Chief Technical Officer

1: You get to choose any Basic cards left in the box after you've built your other characters.

2: It takes a lot of play to remove so many of the Basic cards from the box that you can no longer build Ranzak.* If you've gone through that many scenarios, and are trying to introduce Ranzak as a starting character, he will be way behind the curve. You might want to consider soloing him through a bunch of scenarios to bring him up to par with the other characters (or just give him cards on a similar level to other characters, or perhaps slightly behind).

*: Your wording suggests perhaps that you think you get to remove Basic cards more readily than you do. Make sure you're reading the Adventure Path card correctly.


So does this mean that between adventures that he can only rebuild his deck with what he finished the game with and any cards that no one else wanted?

Vic Wertz wrote:

1: You get to choose any Basic cards left in the box.

2: It takes a *lot* of play to remove so many of the Basic cards from the box that you can no longer build Ranzak. If you've gone through that many scenarios, and are trying to introduce Ranzak as a starting character, he will be way behind the curve. You might want to consider soloing him through a bunch of scenarios to bring him up to par with the other characters (or just give him cards on a similar level to other characters, or perhaps slightly behind).


That is pretty much how every character can rebuild their deck between games. You rebuild using what you and the other players have. You only go to the box when no player has an extra of the type of card you need to rebuild a valid deck.

Rulebook v3 19 wrote:

After each scenario, you must rebuild your character deck. Start by combining your discard pile with your hand, your character deck, and any cards you buried under your character card; you may then freely trade cards with other players. Your deck must end up meeting the Cards List requirements on your character card, along with any deck adjustments on your role card, if you have one...

If you can’t construct a valid deck from the cards your group has available because you don’t have enough of certain card types, choose the extra cards you need from the box, choosing only cards with the Basic trait.

Unlike the characters that are in the adventure path, Ranzak doesn't have a suggested deck list in the rulebook. Instead, after the other characters he is playing with have built their starting decks, he chooses from the remaining available basic cards.

If you aren't starting him from the beginning, it's only after Hook Mountain Massacre that you can choose non-basic cards. But don't you want to spend as much quality time with the little goblin that you can?


For anyone picking up Ranzak. Don't miss he character sheet:
http://paizo.com/paizo/blog/v5748dyo5lg86?Free-RPG-Day-is-Here

Paizo Employee Chief Technical Officer

Vic Wertz wrote:
You might want to consider soloing him through a bunch of scenarios to bring him up to par with the other characters (or just give him cards on a similar level to other characters, or perhaps slightly behind).

And if you do that latter bit, to stay true to the scavenger spirit, I suggest loading him up with cards that other players *used* to have in their decks.


Hawkmoon269 wrote:

For anyone picking up Ranzak. Don't miss he character sheet:

http://paizo.com/paizo/blog/v5748dyo5lg86?Free-RPG-Day-is-Here

Woo-hoo! There were no free rpg days in my area, and I was worried I'd have to wait until August to see him! However, I think the pdf may have some issues...

I think there are some typos on his card list. He only has 12 starting cards, and the progression for items, allies and blessings are wonky. I think he's supposed to be 4,1,1,4,1,4 instead of 4,1,1,1,4,1, right?

Second, I don't see the 'Scavenger' power anywhere on the PDF, am I just not seeing it?

Also, how does the power related to plunder work in Rise of the Runelords?


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Scavenger isn't a 'power', it's a... character trait? It's described on a rule card that comes with him that is also a preview of the S&S rules (including Plunder):

Plunder: Roll 1d6 - acquire a random boon of the following type:
1 - Weapon
2 - Spell
3 - Armor
4 - Item
5 - Ally
6 - Your choice
[I think that's the order, just read it earlier.]

Scavenger is a flavorful bit of rules fluff to avoid having a suggested deck list for him :) Actually choice of any basic cards is pretty good (vs. required to have the starting list).


1 person marked this as a favorite.

His deck list on the card is 4,1,1,4,1,4.

He doesn't have a scavenger power. He is a scavenger, so instead of a deck list you are told on his rule card to let all the other characters build their decks then he'll build his with left over cards with the Basic trait.

There is a plunder chart and instructions on his rule card as well. My guess is you use the chart when you use his "When you close a location, add a plunder card from the box to your hand" power. His "When you receive plunder cards for successfully completing a scenario, you may banish any 1 of those cards and replace it with another plunder card from the box." doesn't seem applicable in RotR.


Thanks! As always, you guys are awesome!


Ranzak also lists light armies and weapons under proficiencies but doesn't contain any checkboxes. Heavy armor has a check box on the role cards though. Is this the new way of listing things a character is already proficient in?


Yes. It was done that way in the S&S playtest. So Ranzak starts as proficient with weapons and light armors.


Awesome as ever, Hawkmoon269 :-) we're up at the wee hours playing through Thistletop Delve for the first time and I -had- to play Ranzak! :D

Sovereign Court

I forgot this was yesterday! My local shop doesn't do Free RPG Day, but the owner said he would try to get me a copy of Ranzak still. I don't want to wait for him to ship with my S&S sub!!


Man, Ranzak looks phenomenal! There really isn't a bad power on his list, and both his role cards look really strong. I hope he's a portent of the sort of characters we can expect in S&S

I didn't know about Free RPG day, so I guess my opportunity to snatch him up has passed. That's okay, I don't mind waiting until August.


I have played with Ranzak through 8 scenarios, and can say that I am really, really liking the way that he plays. He has also increased my appreciation of the General Store. That is like a candy store for Ranzak. Same with Junk Beach. Hehe. I have completely cleared the General Store in 3 turns, including the 4 items that where placed there after closing.

The only thing that I am not liking about him is the fact that he starts out with a ton of cards in his hand, and that is scary. It means that you are generally never without what you might need, but if you are, you can lose half of your health instantly. He is rapidly becoming one of my favorite characters, though. Great job on this one!

Sovereign Court

I plan to start running Ranzak solo today when I get home. Definitely going Kleptomaniac, that plunder ability is just so cool!!. I love his 50/50 (2/3 with a feat) chance ability for a free explore when you get a boon.

Dark Archive

I played Ranzak last night and by himself he died quick I then ran him through with valeros and it was a piece of cake. He had close to 13 cards to choose from at the end of the scenario


I was running with Ranzak in the 1st Adventure and ended up with 30 cards at the end of one of the scenarios. It is a little crazy how many boons he can pick up.


I did manage to pick one up at my FLGS. With the posts above I may just have to give him a run solo. :)

Silver Crusade RPG Superstar 2014 Top 16

Greyhawke115 wrote:
I did manage to pick one up at my FLGS. With the posts above I may just have to give him a run solo. :)

If you play him solo, you're going to miss out on his greatest power, which is evading banes and making others fight them for him! It's too good of a power to skip, trust me!


To expand a little on cartmanbeck's point, a random character from a choice of one character isn't, in practice, a random character.

Paizo Employee Chief Technical Officer

isaic16 wrote:
I think there are some typos on his card list.

We have fixed it. Just download it again to get the proper version.


Jaunt wrote:
To expand a little on cartmanbeck's point, a random character from a choice of one character isn't, in practice, a random character.

Random other character, but only allowed if there is another character at your location. Kleptomaniac also has a great power when someone else at your location fails to get a boon.

I would think that Wrecker might be better for solo play due to the closing bonuses.

Sovereign Court

I was thinking the same. As much as I want to play the plunder mechanic, that role just isn't feasible for solo play. Which, sadly, leaves me with a very difficult decision -- do I play Ranzak or the Gunslinger for S&S with friends?!?!


Where is the rule for his starting deck? It's not on the downloadable character sheet.


Also, are there some major typos on his card list on the downloadable sheet? Because it sure seems that way...

Silver Crusade RPG Superstar 2014 Top 16

The rule for making his starting deck is listed on the rule card for him, which states that you build all the other characters' decks first, and then you build his deck using any Basic cards that are left over.

The downloadable sheet has been updated (late last night) so you should re-download it.


mlvanbie wrote:
Jaunt wrote:
To expand a little on cartmanbeck's point, a random character from a choice of one character isn't, in practice, a random character.

Random other character, but only allowed if there is another character at your location. Kleptomaniac also has a great power when someone else at your location fails to get a boon.

I would think that Wrecker might be better for solo play due to the closing bonuses.

Touché. What I was trying to communicate, and apparently failed based on your correction, is that if Ranzak has one and only one adventuring buddy who follows him to every location (or, more efficiently, who is followed by Ranzak into every location), you have complete and unfettered control over who encounters any bane on Ranzak's turn (barring "This monster may not be evaded").

As for Wrecker, it just doesn't work for me. I think Ranzak's core concept is entirely too focused on group play for him to be able to have a good, solid solo role. It may be more combat effective, but it gives up entirely too much.

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