Planar Binding Options for success


Advice


I am currently looking for an option that will give me the greatest chance of successfully binding a Erinyes.(I feel I am over cautious but i like to know all possible methods) My character is a

Kitsune Sorcerer 8(Fey Blooded)/ Mithic tear 1 (Just happened haven't deiced on a feat or anything yet for it) With all my Fav class points going into the +1/4 DC on Enchantments per level
CHA - 26+8 Spellcraft +12

Feats:
1st - Spell Focus: Enchantment
3rd - Greater Spell Focus: Enchantment
5th - Spell Penetration
7th - Greater spell Penetration
7th - Improved Initiative*

I Have two scrolls of planar binding and one of Dimensional Anchor and I know the magic circle against evil spell. Now what I had planed on doing was either casting bungle on her or charm monster and go from there im fairly certain she would fail her will save with bungle being a DC 26 and her having a +7 will. But is this truly the best that can be done?

As far as other spells go keep in mind I am the only caster in the party (Blessing be to the 3 other BDF all melee) but I do have a +20 to use magic device. Also I can only buy spells of up to lvl 6


Scroll of Geas/Quest.


Avh wrote:
Scroll of Geas/Quest.

That only lasts for 11 days if the task is open-ended, the same as the planar binding itself. A useful backup, since it doesn't allow a saving throw, but it does depend on him winning initiative.

I suggest you get a bit of religious art for a good-aligned deity worth 100 gp, since according to Book of the Damned Volume I that gives a +2 bonus to Charisma checks for summoning the erinyes.


Ipslore the Red wrote:
Avh wrote:
Scroll of Geas/Quest.

That only lasts for 11 days if the task is open-ended, the same as the planar binding itself. A useful backup, since it doesn't allow a saving throw, but it does depend on him winning initiative.

I suggest you get a bit of religious art for a good-aligned deity worth 100 gp, since according to Book of the Damned Volume I that gives a +2 bonus to Charisma checks for summoning the erinyes.

You mean that controlling the Erynies for the whole duration of the spell isn't enough ?

And it doesn't depend on initiative : the erynie is summoned into the circle, and you use 10 minutes to cast Geas.

Done : you control it with no save, for the whole duration.


Avh wrote:
Ipslore the Red wrote:
Avh wrote:
Scroll of Geas/Quest.

That only lasts for 11 days if the task is open-ended, the same as the planar binding itself. A useful backup, since it doesn't allow a saving throw, but it does depend on him winning initiative.

I suggest you get a bit of religious art for a good-aligned deity worth 100 gp, since according to Book of the Damned Volume I that gives a +2 bonus to Charisma checks for summoning the erinyes.

You mean that controlling the Erynies for the whole duration of the spell isn't enough ?

And it doesn't depend on initiative : the erynie is summoned into the circle, and you use 10 minutes to cast Geas.

Done : you control it with no save, for the whole duration.

So If I understand this correctly I could be like "you must seek out a sorcerer of the fey bloodline with (insert alignment) and pledge to serve him/her and agree to his/her terms of service" and then for her fulfilling the geas/quest that will count towards her negotiating service's provided for the planar binding spell. is this right?


Something like that, but nothing stops her from breaking that pledge once the geas is discharged.


Ipslore the Red wrote:
Something like that, but nothing stops her from breaking that pledge once the geas is discharged.

The Geas will be discharged 10 minutes after the Binding spell.

You could use Binding to re-bind the same erinye in the meantime (drawing the diagram, etc... while the Erinye is still here), and recast Geas on this Erinye if you want.

If you're high level enough to cast those spells yourself, you could have a huge number of free outsiders serving you (CL outsiders with pretty much no ressources needed).


At level 11 i'd grab the True Name discovery for deliciousness.


laarddrym wrote:
At level 11 i'd grab the True Name discovery for deliciousness.

Thats actually pretty neat I had no idea that existed (I don't play wizards much infinitely better versatility but dealing with what to prepare for the day has always thrown me off it)sadly though I am a sorcerer


ack sorry, i missed that in the first post

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