Transmuter needs to cast while in beast form, how 2?


Rules Questions


Transmuter needs to cast other spells while in beast form, how do I do this?

I see natural spell feat is only for classes with wild shape (not transmuters).

Thoughts?

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Short answer.... You don't.

Long answer, beg your DM for some sort of indulgence or research path.


Wouldn't casting a Still, Silent version of the spell work?


Joex The Pale wrote:
Wouldn't casting a Still, Silent version of the spell work?

And you need eschew materials, with a spell that doesn't require costly material components.


Assuming that works, you need eschew materials too. Because your materials meld into your new form. And you couldn't cast a spell with a focus or an expensive material component.


Ninja'd. Dammit.


Or just a VS spell. :)


emirikol wrote:

Transmuter needs to cast other spells while in beast form, how do I do this?

I see natural spell feat is only for classes with wild shape (not transmuters).

Thoughts?

There's a mythic power which gives you the benefits of the natural spell feat, and while strictly speaking this is completely useless to you because the natural spell feat only affects wild shape, it seems pretty clear that the intent is to let you cast in other forms.

Shadow Lodge

If you get a Polymorphic Pouch you can eschew the Eschew Materials feat.
Be careful if you ever turn into a Fire Elemental. Pretty sure your pouch and components would burn up.

If you purchase rods of Silent Spell and Still Spell and put them in your Polymorphic Pouch with your material components, you will have some more versatility. You could also drop them on the ground before you transform, but that's got its own set of risks involved.

For spells with both V & S components, you would need to prepare them with at least one of those metamagic feats when you prepare spells and then use the other rod when transformed.


I prefer plant form as you can speak with some of them.


Elemental form is probably the best (until you get Shapechange, that is). Elementals both speak and can have arms, so you can cast spells with verbal & somatic components, and the forms themselves give you a nice kit of defensive enhancements. From 9th level on my sorcerer pretty much fought every battle as an air elemental.


I *believe* that Spell-like abilities and Supernatural abilities will still work, so Minor Spell Expertise and Major Spell Expertise could help.

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