| Molly Dingle |
I have a player in my upcoming Carrion Crown campaign that wants to flesh out his character a bit with more class skills to help fill in his background.
To this end, he asked if he could take more than one drawback in exchange for more traits that would give him the class skills he'd like.
The RAW indicate that you can take one drawback to get one extra trait. Can you do that more than once?
(I know that as GM I can rule as I wish, and the player understands that more than one drawback could be crippling, but I just want to get a feel for others' opinions.)
| CrazyGnomes |
Have him take a level of Expert.
Class Skills
The expert can choose any 10 skills to be class skills.
| CraziFuzzy |
drawbacks represent a considerable character flaw of the individual. more than one would represent serious mental/social issues. I think it's wise to stick to the limit of 1. As already mentioned, there are other, more legitimate ways, to pick up extra traits via a feat.
Class skills are great, but remember, it's only a +3, so he's got to determine if he really needs that extra few points.