
Ellal |

We've been playing for several months. I have time to *play* a pbp but I don't have time to *run* a daily PBP.
We've barely cut through the surface of the AP but we've been going for three months. This is one of those parties you dream about. Each member is a great role player and excited about daily (weekday) posting. They also understand and love the pathfinder system.
We've gotten into a stride that works. We have a way we do things that we would love to pass along but if you have ways you'd like to do things that you've tried and work, we'd be glad to change. If a GM would like to take on for me and work with a great group, this where to do it!
I have all of the maps and tokens for Burnt Offerings laid out in our roll20 already. I would transfer GMship to you. I don't know if I've been pacing it wrong but at the rate we've been going that's probably a year's worth of material!
Myth-Weavers for character sheets.
Google groups for posting.
Roll20 for combat.

Ellal |

Message me your email. I'll put you in the group. I have exactly what you're looking for already set up and stickied on our google group.
BTW, I saw a post of yours where you promoted the value of role play within your campaigns. This group is phenomenal. They're certainly better than I am with it.
You'd be hard-pressed to find a better group. We're down a single player at the moment but they have somebody they may bring in. If not, recruitment will be up for one more.

Ellal |

I can most certainly give you more information. Please email me your email so I can invite you to take a look at our posts.
The short version is this: (If you're one of my players, don't look.)
So far nobody has died in one that was happening prior relative to the other. If it occurs it is going to be the biggest piece of deus ex machina to explain but it still cuts months out of the AP and we find it worth it.
Currently the party is about to embark on their boar hunt with aldern as well as meet shelalu (sp?) the night before the Ameiko is kidnapped. We just had an 8 day period of laid-back so people could exercise their characters, stop feeling so pushed along, and see a few more faces of Sandpoint and truly feel they're spending time there.
What's going to happen is he's going to walk in to find a dead Lonjiku and Ameiko being knocked out by a Half-Elf of whom he has never heard in a room of goblins. Opening the door will be his announcement of arrival and after a surprise round, he will be pursued. He has a 20 movement, Tsuto and the 8 goblins have 30. The +8 stealth outside gives him a case of "nobody can hear you scream."
I contemplated player death because I can but due to the investment of the players into the characters, I'm going to have him roll up a new character once he's inevitably "doomed". Since this is off-timeline he will still be present with the party for the meeting with Shelalu (Sp?) and then when everyone wakes up, he will not be with them.
If he gets away: No big deal. It just skips finding Tsuto's note. If he doesn't, as I said, he makes a new character... but I'll have him wake up tied in a closet, possibly with Ameiko. The player will be pleased to still be alive and his section would be run via email until he rejoined the larger group.

Ellal |

The latest:
We run on google groups although that is mutable. The party is rule-friendly and filled with four great role-players. To speed the game alone we run with two parallel threads: Additional encounters and the main story. The only additional encounter we haven't run is The Shopkeep's Daughter. I'm going to run this with somebody via email with the main group none the wiser.
So far nobody has died in one that was happening prior relative to the other. If it occurs it is going to be the biggest piece of deus ex machina to explain but it still cuts months out of the AP and we find it worth it.
They are about to start boar hunting with Aldern in our "additional encounters" thread. They are about to be briefed by Shalelu in our main thread.
The rogue explored the glass works in the middle of the night on his own and is now Tsuto's captive. Several windows in the furnace room are broken. I'm going to allow him to wake as the PCs wake, albeit tied up. I'll be running his section via email until the party links up with him.
I need to decide if anyone notices the extra noise due to the broken windows not muffling the furnace. If this happens, it would trigger the glassworks to occur at night.
I'm still looking.

Ellal |

Four players: Fighter, Rogue, Summoner, Cleric
I run two events at once: the maine quest and additional encounters.
My logic is that the additional encounters, while nice, would be much less nice since they would simply eat time without contributing much to the overall story.
In the main story they have met Shalelu. She is about to brief them on the goblins of the area.
In the additional encounters we've done all of them except the boar hunt (which we're on) and the shopkeeper's daughter.
The only piece of off-book adventure thats happened: The rogue went alone (in a third event that takes place after the briefing with shalelu) to the glassworks for mischief. He ended up being taken captive by Tsuto.
A few windows to the furnace room are shattered. When the main party wakes (right before they're found by the barmaid who is worried about a missing ameiko) he will wake in the basement of the glassworks. The main party, the actual players, have no idea about this. They will have no clue where their fourth member is and he and I will perform his actions via private message until they all link up.