shield master enhancements


Rules Questions


By RAW I would like help figuring out exactly what shield master does with enhancements.

What if I have bashing on the shield? Do I get 1 for the base shield bonus to ac enhancement, then the bashing, then the bashing that's giving a +1 weapon enhancement?

What if there is a pre existing weapon enhancement? Without shield master and I have bashing, does my +1 shield weapon become a +2 from bashing? +4 if shield master exists for the +1 weapon, +1 shield, bashing, then the +1 bashing gives?


Like bonus do not stack. that about as raw as it gets. all the ability spell out that they grant enhancement bonus. +1 enhancement bonus does not stack with +1 enhancement bonus. So it never become +2.

Same for shield master if you have +4 defense Enhancement bonus. It also functions as +4 weapon enhancement bonus from the feat this is what breaks and make the feat over powered. You get a +x weapon for free. since this is greater than the +1 from bashing it overlaps. You get the +4.

The only thing that I think is even questionable is enchanting the shield to have other weapon properties. with bashing since it not actual a +1 weapon, it is just granted a +1 enhancement bonus. Can you actually make a bashing shield flaming if you never pay for the magic weapon +1 portion of the item?

Shield is a very powerful item with in the current raw and in core rule book alone. It is the one of few item in the game that can have total of +20 bonuses, +10 weapon bonuses and +10 armor bonuses.


You can't use bashing to bypass the base necessities to further enhance your weapon, because it only matters when you are using the shield to bash.


Shield master
"Benefits
You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. Add your shield's enhancement bonus to attacks and damage rolls made with the shield as if it was a weapon enhancement bonus."

It says to add. Doesn't that imply it stacks?


Acid resistance isn't an "shield enhancement" bonus for purposes of applying it to a shield and to add to the total of shield master? It's an "shield ability bonus"?


Like bonuses don't stack, and the feat adds the shields enhancement as a weapon enhancement, so it would overlap a weapon enhancement on the shield. You're still able to get crazy with it though.

Your +5 bashing heavy shield with +1 flaming frost shock shield spikes makes you attack for 2d6+5+str +1d6 cold + 1d6 fire +1d6 electricity at the low price of 68k gp where a greatsword would need to cost 128k gp to pull that off.


Also speed is another good one to add to the spikes. The feat is intended (maybe not intended, but it allows) for you to get a +5 weapon at half price and then add weapon abilities to it super cheap, I don't believe that they wanted weapon and shield enhancement bonuses to stack, though a +10 enhancement bonus is probably less game breaking and insane than +5 with +9 worth of abilities.

Scarab Sages

BaconBastard wrote:

Like bonuses don't stack, and the feat adds the shields enhancement as a weapon enhancement, so it would overlap a weapon enhancement on the shield. You're still able to get crazy with it though.

Your +5 bashing heavy shield with +1 flaming frost shock shield spikes makes you attack for 2d6+5+str +1d6 cold + 1d6 fire +1d6 electricity at the low price of 68k gp where a greatsword would need to cost 128k gp to pull that off.

Indeed. Not to mention that you are also getting +7 to AC form the the shield while attacking thanks to improved shield bash, and a free Bull Rush on every hit thanks to Shield Slam.

Liberty's Edge

Easy answer.

Enhancement bonuses never stack. Plain and simple. If you have a +1 armor enchant and a +1 Weapon enchant on your shield, they overlap and the shield counts as a +1 weapon. The only bonus the +1 weapon enchant gives is the ability to now add other enchantments such as fiery, shocking, holy, etc.


What I'm getting is that the normal +1/+5 on a shield is a "shield enhancement bonus" and other things won't count they're "ability bonus", correct?

When it converts to a weapon, it is the base +1/+5 that is added, but it's layered over like any other weapon enhancement. So bashing layers with an actual weapon enhancement, and the +1 or higher also layers with the bashing and weapon enhancements.

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Merci

Shield abilities bonus' different from shield enhancement bonus' and don't count for enhancement bonus??


yes only +1 thru +5 are the actual enhancement bonus. +6 if GM made custom artifact shield like the axe of dwarf lords. Bashing is an ability that grants +1 weapon enhancement while preforming shield bash. animated is another armor based one that is an ability but adjust cost of item based on +2 modifier it does not actual increase the enhancement bonus but does count aganist the +10 max limit on the defensive side of the shield. Here something interesting I just realized you could use a Defiant shield to increase the mod above the normal 1 thru 5 to 6 or 7. Thus allowing you to go through epic dr against a particular sub type of creature with shield master feat. Much like bane weapon would. Energy resistance acid is a flat gp cost and does not even count toward the max +10 limit on shield defense. The only reason it is on the tables under a + ability to show it equivalent power or value for when rolling it in random treasure.

You could very well make a +5, Heavy fortification shield with acid/fire/cold resistance/hosteling shield.

I am curious now how mythic epic dr rules would work with shield master and +1 flaming shield/ +5 shield.


I appreciate helping me understand what's up.

Cool ideas are appreciated if anyone wants to give any.

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