| Right0us_Man |
Alright, my pcs have chosen to not destroy the Minor Runewell under Sandpoint. First off they failed their checks by more than ten, so I couldn't give them much of anything really. However they came back a level later, retried their knowledge checks and found out that it can create Sinspawn and possibly be destroyed by boiling holy water in its basin for 24 hours. While the construction of this device and the magics used in its creation remain a mystery to them they spoke to the mayor and she in turn contacted the Pathfinder society on their behalf.
They want to basically offer the ruins up to the pathfinders archaeological personnel or whatever. They have now cleared Thistletop and also want to offer it to the pathfinders. Its been 3 days since sending the message via courier to the Magnimarian Pathfinder lodge. So at this point i'm curious as to how to handle this situation.
They are also hoping that the Pathfinders will simply protect the town from the threat of the Minor Runewell, via their presence and security. Honestly though without someone to use the well, no Sinspawn are being created and so its just sitting their being studied by Brodern and Ilsoari Gandethus, who they took down their for assistance in studying it.
They had Father Zantus, escorted by Gaven Deverin come down to the catacombs to un-consecrate the alter for Lamashtu. The Mayor, and Father Zantus voted to have it destroyed but after no one could figure out how, they sent word to the pathfinders. They eventually found out next level how to destroy it. However they are unsure if they should, as it isn't doing anything without someone using it.
I'm really not sure how to handle it honestly. It seems like a cool idea though. Any advice?
| S'mon |
"They are also hoping that the Pathfinders will simply protect the town from the threat of the Minor Runewell, via their presence and security. "
The Pathfinders are explorers, not a police force. They don't have the inclination nor the manpower to garrison Sandpoint. I can see some Society-associated archaeologists coming to study the ruins, though - eg IMC I've made Brodert Quink a Society associate member. But it'll be an archaeological dig at most, not a garrison.
Edit: IMC the PCs figured out how to destroy it, but didn't have enough holy water or a means to boil it. They did kill Sinspawn to deactivate it then pour a lot of holy water in the Runewell, damaging it, so it's not doing anything anytime soon.
Misroi
|
I agree - the Pathfinders are not a good-aligned organization. Their interest in Sandpoint would begin and end with the Thassilonian catacombs beneath it. Individual Pathfinders might be swayed to look out for Sandpoint's safety, but the Society itself wouldn't care all that much if ghouls came and ate everyone in town, so long as the ruins were intact.
On a related note, you might want to take a look on these boards on the problem surrounding destroying the runewell. Short version: it's very expensive. Check it out.
| S'mon |
Magnimar book pg 9 mentions Sheila & Canayven Heidmarch, and two other Pathfinders in Magnimar - Almya Gorangal (LE female Wiz 4) a sour explorer looking to map the Mushfens, and Joadric Heimurl (NG male Kellid barb 2/ftr 3) a bombastic man bent on organising an expedition into the Malgorian Mtns. Sheila (LN female ftr 3/mnk 4) & Canayven (NG male rgr 8) are probably the most Indiana Jones-ish, esp Canayven.
| Ashkar |
In my game Catacombs are now under guard by Magnimar troops, that were called by Hemlock. It seems reasonable to me, that some ancient catacombs beneath town should draw some attention by authorities. The smuggler tunnels are going to be sealed, so the only entrance will be the stairs to the surface (digged out, and with a guard post build atop). And until Broderick will say, that it's not an possible source of immediate threats, Catacombs would be always guarded (with patrols inside). Also, in my game Kendra secretly hopes, that catacombs will make Sandpoint more attractive to rich explorers and scholars. Maybe they even will draw attention of some rich pathfinder agents. :)
| Right0us_Man |
I've given my players this tid bit of information. Also, I've conjured up a Pathfinder agent to send to the town. His name is Oliver Brash. Making this guy and his story is a experience in creating content for me as a Dm, so thank you for the suggestions about what pathfinder to use but I guess i'm going with this one!
Tid bit-
Tsuto and Orik were not slain and will stand trial next week on 4707 Ar Lamashan, Oathday. 9 days from the last in game day. You all have 9 days of downtime to use before the date of the trial.
Word has been sent to Magnimar of their capture and in response to the Mayors and Sheriff's exercising of their legal rights to hold the trial in Sandpoint, because of the egregious nature of the crimes and imminent danger of Nulias plans, have sent a Justice to stand as Judge for the proceedings.
The ceremony shall be organized thus. His Lordship Justice Ironbriar of Magnimar shall preside as the judge. Sheriff Belor Hemlock shall stand as Bailiff to the proceedings. Mayor Kendra Deverin, Ameiko Kaijitsu, Titus Scarnetti and Ethram Valdemar are to stand as the Jury. You are all told that you may be called as material witnesses for this trial.
Word also arrives via messenger that the Pathfinders have received Sandpoints message about the ruins and are sending a agent to investigate their authenticity.
They deny your request for a peace keeping force of any size to assist in the towns defense. They remind you that they are not a Humanitarian organization, despite the many good works their agents have had hands in. Their primary concern is cataloging history accurately, cataloging historical items for display in museums and education, and securing them if necessary to prevent their continued use if they are deemed to dangerous.