Weapon Versitality and Duelists


Rules Questions

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If someone used the new Weapon Versitality feat from the Undead Slayer's Handbook to make a one-handed weapon do piercing damage that normally doesn't (like a longsword, for the sake of argument) would that weapon then be useable with a duelist's class features? I imagine, since apparently Dervish Dance allows scimitars to work in this way, that the answer'd be yes, but I'd like some official confirmation one way or the other.


Posting the text from the feat would help. :)

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh. Sorry!

Weapon Versitality (Combat)

You can use your favored weapons in unconventional ways.
Prerequisites: Weapon Focus, base attack bonus +1
Benefit: When wielding a weapon with which you have Weapon Focus, you can shift your grip as a swift action so that your weapon deals bludgeoning, piercing, or slashing damage instead of the damage type normally dealt by that weapon. You may switch back to the weapon's normal damage type or another damage type as a swift action. If your base attack bonus is +5 or higher, using this feat is a free action instead.


Archpaladin Zousha wrote:
If your base attack bonus is +5 or higher, using this feat is a free action instead.

My gosh, is that... Is that scaling on a combat feat!? That's pretty unusual!

Anyways, I think that would work with the duelist's abilities. I don't know why it wouldn't. Swashbuckler form the playtest gets something just for this sort of thing.

Slashing Grace wrote:

Choose one type of one-handed slashing weapon.

Prerequisites: Dex 13, Weapon Finesse, proficient with chosen weapon.
Benefit: When wielding your chosen weapon one handed, you can treat it as a one-handed piercing weapon for all feats and class abilities that require such a weapon (such as swashbuckler’s precise strike). The weapon must be one for your size.


I'm unaware for any definition of piercing weapon beyond a weapon that deals piercing damage. So this should work.


Sounds good to me

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

And it's not considered "cheating?" What if I wanted to do it with something like an axe and justify it by saying "There's a spearhead on top of the ax-head you can stab with?"


Archpaladin Zousha wrote:
And it's not considered "cheating?" What if I wanted to do it with something like an axe and justify it by saying "There's a spearhead on top of the ax-head you can stab with?"

Erm... How would it be cheating? The feat does what it does and how you say it gets it done is up to you. To be honest weapons aren't very well balanced with eachother anyway, so its not like you'll break something mechanically. Having a modified axe sounds like a pretty cool way to get flavor out of it. At worst you might have a GM say no to someone about making an actual specialized axe because this feat exist.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

In the sense that at some point you have to switch back to the "normal" weapon damage? I assume you have to at some point, but the feat doesn't indicate it.


Archpaladin Zousha wrote:
In the sense that at some point you have to switch back to the "normal" weapon damage? I assume you have to at some point, but the feat doesn't indicate it.

Well, from the looks of it, it makes any weapon you wield whatever you want between S/P/B as a free action at fifth, so it could be whatever you want on the go. Why does it have to switch back?


I can do this with bare hands using the boar style feat tree...actually happy they made this feat

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
MrSin wrote:
Archpaladin Zousha wrote:
In the sense that at some point you have to switch back to the "normal" weapon damage? I assume you have to at some point, but the feat doesn't indicate it.
Well, from the looks of it, it makes any weapon you wield whatever you want between S/P/B as a free action at fifth, so it could be whatever you want on the go. Why does it have to switch back?

Because otherwise the feat gives you carte blanche to use whatever weapon you want and ignore the need for multiple weapons to deal with different types of DR. Wouldn't that put it in the category of a feat tax?

Grand Lodge

Archpaladin Zousha wrote:
MrSin wrote:
Archpaladin Zousha wrote:
In the sense that at some point you have to switch back to the "normal" weapon damage? I assume you have to at some point, but the feat doesn't indicate it.
Well, from the looks of it, it makes any weapon you wield whatever you want between S/P/B as a free action at fifth, so it could be whatever you want on the go. Why does it have to switch back?
Because otherwise the feat gives you carte blanche to use whatever weapon you want and ignore the need for multiple weapons to deal with different types of DR. Wouldn't that put it in the category of a feat tax?

No, just one weapon.

Also, it get's rid of the whole "golf bag" of weapons, that occurs for many martial PCs.


Martial Versatility + Weapon Versatility = Wreck face with *lots* of weapons.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Doesn't one render the other unnecessary, though?

Grand Lodge

Archpaladin Zousha wrote:
Doesn't one render the other unnecessary, though?

How?

Weapon Versatility can be used with the chosen weapon.


I'd roll this feat in with Weapon Focus.


Duelists with earthbreakers... makes sense.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Detect Magic wrote:
Duelists with earthbreakers... makes sense.

That wouldn't work. Earthbreakers are two-handed weapons and duelist weapons explicitly only work with one-handed or light piercing weapons.


Ah, how about this: Duelists with warhammers... makes sense.


Archpaladin Zousha wrote:
Detect Magic wrote:
Duelists with earthbreakers... makes sense.
That wouldn't work. Earthbreakers are two-handed weapons and duelist weapons explicitly only work with one-handed or light piercing weapons.

How about a duelist with Thunder and Fang? The earthbreaker goes in one hand, you shift your grip, and voila! Piercing damage with a brick onna stick.


well, there's still thunder and fang....


Shoanti "duelist".

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Weapon Versitality and Duelists All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions