
3catcircus |
So, I'm working on a Forgotten Realms campaign conversion of a few prestige classes and one of them included as a prerequisite one of the feats that was removed for Pathfinder. I suppose I could convert these to just be a minimum level of skill ranks, but the feats were, I think, fine (from an intent standpoint) to begin with.
I haven't been able to find anything regarding why feats like Diligent and Negotiator were removed. As far as I can see, they add +2 bonuses to two skills - not exactly overpowering since there are feats in pathfinder that provide similar mechanics for other skills.
Anyone see any problems with house-ruling them as follows:
Agile: +2 bonus on Acrobatics and Escape Artist
Diligent: +2 bonus on Appraise and Linguistics
Investigator: +2 bonus on Diplomacy and Perception
Negotiator: +2 bonus on Diplomacy and Sense Motive
Nimble Fingers: Replace with Deft Hands

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The only problem I can see is that if someone really wanted to max out, say, Diplomacy, they could take Investigator, Negotiator, Persuasive, AND Skill Focus for a total of +9 from feats.
I'm not exactly sure how maxing out a skill breaks the game-- at some point you just stop encountering DCs that high-- and you are spending four feats to pull it off, but be aware that the potential for such a shenanigan exists.