Question on armor composition and weight


Pathfinder First Edition General Discussion

Shadow Lodge

Ok what I'm asking is....

Chain Shirt weights 25lbs, how much of the weight is the actual metal parts of the armor?

Full Plate weights 50lbs.

Scale Mail weights 30lbs.

Chainmail weights 40lbs.

Anyone got any ideas of how much leather straping, etc are in metal armors?

Liberty's Edge

Pathfinder PF Special Edition Subscriber

I don't know about the others, but chain mail and chain shirt are mostly metal, if not entirely metal.

I think chain shirts were based on hauberks, which are 100% metal. I'm not really sure what chainmail is meant to represent.


I looked online and it seemed that people would wear wool coats and pants. The chain shirt would probably get the padded armor under it and then maybe leather armor below that because it is just a chain shirt.

Chainmail had greaves and such but the chain hung very low.

Plate had padding underneath too. I seem to remember Scale and ringmail being attached to leather. But this is a fantasy world with Elven Chain so it could all be different.

Shadow Lodge

What I'm trying to decide on is if I should just take the weight 'as is' or take a % off for non metal parts of armor.

I'm looking to do a price by weight for special materials such as mithril and adamantine since (to me) the costs are kind of arbitrary.

i.e. an adamantine dagger which weights 1 lb costs +3000 gp while the greatsword which weights 8 lbs also costs +3000 gp. Also a mithril chain shirt which weights 25 lbs (before mithril) costs +1000 gp but any non-armor items cost 500 gp per pound.

Kind of arbitrary, so was looking for something a little less arbitrary.

I posted a question in the Suggestion/Houserules/Hoomebrew forum asking if anyone has been looking into something similar (special materials costs by weight) but have gotten no response.


Well Jacob, some rules have a lot common sense, some rules are to balance things.
The adamantine dagger is as expensive as the adamantine greataxe, because they booth are able to bypass DR and make sunder so much harder.

Sovereign Court

Jacob Saltband wrote:

What I'm trying to decide on is if I should just take the weight 'as is' or take a % off for non metal parts of armor.

I'm looking to do a price by weight for special materials such as mithril and adamantine since (to me) the costs are kind of arbitrary.

i.e. an adamantine dagger which weights 1 lb costs +3000 gp while the greatsword which weights 8 lbs also costs +3000 gp. Also a mithril chain shirt which weights 25 lbs (before mithril) costs +1000 gp but any non-armor items cost 500 gp per pound.

Kind of arbitrary, so was looking for something a little less arbitrary.

I posted a question in the Suggestion/Houserules/Hoomebrew forum asking if anyone has been looking into something similar (special materials costs by weight) but have gotten no response.

As far as armor is concerned, a very small part of weight goes to non-metal parts, so there you can disregard it.

Consider the extra price on special material weapons something like a masterwork component. It costs the same for each weapon. No matter it's size or complexity.
No need to needlessly complicate things.
But, you can always go with common sense and reduce the price based on the size of the weapon.

Shadow Lodge

You know, I forgot about the masterwork thing. I always loved finding masterwork clubs and quarterstaffs.

Grand Lodge

Jacob Saltband wrote:

What I'm trying to decide on is if I should just take the weight 'as is' or take a % off for non metal parts of armor.

Take the weight as is. The non metal parts of metal armor aren't enough to make a real difference. Everything about this game including armor weights are rough approximations designed to be easy to implement for game rules, not realistic simulations that the folks in the Military Channel will grade.

Sovereign Court

They are very good rough approximations. Very.


Plus I believe they used to take into account bulk/volume, not solely mass.

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