| CroutonOfDEATH |
I want to make a character who is good at hindering/disabling enemies, but I'd rather not rely on spells or limited use abilities if I can avoid it. While the witch's hexes effectively do accomplish this, I already have a witch character (who is a blast to play), and would like to try something that relies on martial ability. Right now I am thinking some kind of fighter or monk and relying on combat maneuvers, but am open to ideas. Any suggestions or guides?
TheSideKick
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I want to make a character who is good at hindering/disabling enemies, but I'd rather not rely on spells or limited use abilities if I can avoid it. While the witch's hexes effectively do accomplish this, I already have a witch character (who is a blast to play), and would like to try something that relies on martial ability. Right now I am thinking some kind of fighter or monk and relying on combat maneuvers, but am open to ideas. Any suggestions or guides?
i have a monk/magus (hexcrafter) that can apply 8 debuffs to one target, pretty reliably.
hexcrafter would be the best choice for a debilitator. after that they have many awesome feats like enforcer + cruel weapon enchantment (or corungon smash also works). maneuvers are very hard to pull off the higher in levels you go, unless you devote quite a bit to keeping them relevant.
mantis style + stunning fist + enforcer + cruel weapon enchant + rhyme spell + frostbite (or elemental touch), that's a whole lota ass whoop!
with that one attack you can completely negate someones ability to fight for a full round accompanied by a massive penalty to ac, saves, skills, ect.. then when you're able to you can also add in blidness/deffness or bestow curse with hex strike. with MoMS monk you can add in a trip setup for using the wolf style feats to stack bestow curse 2 times in one round. crazy powerful character.
Mathwei ap Niall
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Eh if you want to do it martially then go fighter with the Net Adept line of feats and a snag net.
Done properly you can Trip, Entangle, Blind, Disarm, reposition and force a concentration check to cast any spells on a target you don't like.
All of that works without spells and will affect almost every opponent in the game.
Total shutdown of any target you don't like.
Aziraya Zhwan
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Not sure if this is what you're looking for, but it's still on the line of making the enemies' lives miserable. It's basically a natural weapon fighter that after only doing 3 points of damage makes enemies flee in terror. This actually comes directly from Mathwei ap Niall (who posted above) from near 2 years ago:
Personally, I think this idea looks really fun.